This is how to utilize your TD support
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
110 107
7 466
25
Redshire – Standard
Redshire
8,8 cm Pak 43 Jagdtiger
8,8 cm Pak 43 Jagdtiger
Lucky_Wolf [PZMAF]
06.01.2021 02:52
Without Premium With Premium
Credits 53 192 53 192
Experience 6978 7466
Detailed Report
Statistics for Lucky_Wolf
Battle efficiency Σ: 1 2012 4 1380 957 1 -
  • fxmparmageddon O-Ho 3 2
  • Cloud_321 [WDK] IS 1 2 3
  • paulyk20s [XILES] T69 1
  • dooie [-DZG-] SU-130PM 1 2
  • MidkeySavage [AC] G.W. Panther
  • bamerontank92 ISU-152 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 11/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2012
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1380
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 957
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,43
Credits With Premium
Received 53 192 53 192
Action / Personal missions payout 30 319 30 319
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,313 -6,313
Auto-resupply ammunition -52,800 0 -52,800 0
Auto-resupply consumables 0 0 0 0
 
Total: 24,398 0 50,994 0
Time
  • Starting time 02:52
  • Battle duration 9 min 21 s
  • Time of destruction 9 min 20 s
Experience
Received 976 48     976 48
Fine for causing damage to allies 0 0
Action / Personal missions payout 5 856 0     5 856 0
Bonus for Premium vehicle tier 146       146  
 
 
Total: 6 978 48 7 466 72
  • Version: 1.11.0
  • Server game time: 2021-01-06 02:52
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Lucky_Wolf

Replay description

if youve ever played a TD you know how aggrovating it is when you get in a great spot to support your heavies and they push up and keep the enemy penned behind cover or over the hill till all your heavies get killed the reds disapear and then they reappear in youre face swarm and kill you. in this game i found myself alone where the heavies are suppose to be. but i won. how? cause i pay attention to the map and i saw i had 2 TDs behind me so i positioned myself so the enemy had to expose themselvs to get me, i shoot there tracks and the TDs pound them. my simple actions won that side of the map. a big thanks to the TDs who supported me <3 so next time you are driving a heavy. think of your TDs and how you can help them help you.

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