Advice for Gameplay
Personal Score
Team Score
Detailed Report
Draw
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
68 505
1 793
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Arctic Region – Standard
Arctic Region
T-34-2
T-34-2
ProbablyPotato
07.01.2021 07:54
Without Premium With Premium
Credits 27 670 27 670
Experience 1195 1793
Detailed Report
Statistics for ProbablyPotato
Battle efficiency Σ: 4 3173 12 690 863 1 -
  • Zombieman Rheinmetall Skorpion 2 1
  • ccc2020wot Bat.-Châtillon Bourrasque 1 1
  • Puro_Lin_1 G.W. Panther 1
  • rmjak Challenger 6 2
  • AkenMinh [BCRT] Object 416 1 1
  • WZ120K [KSTV] Löwe
  • Eason7717 [PGASE] S-51
  • wanfauzi Super Hellcat 2 1 1
  • nathanial07 T20 6 1 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 10/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3173
  • {{ ::replay.translations.damageDealt.sniper }} 1011
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 8
  • {{ ::replay.translations.received.blocked }} 690
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 863
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,29
Credits With Premium
Received 27 670 27 670
Action / Personal missions payout 21 903 21 903
Achievements 3 398 3 398
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 52,971 68,505
 
Auto-repair vehicle -9,751 -9,751
Auto-resupply ammunition -26,025 0 -26,025 0
Auto-resupply consumables 0 0 0 0
 
Total: 17,195 0 32,729 0
Time
  • Starting time 07:54
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 752 37     752 37
Achievements 443 22     443 22
Fine for causing damage to allies 0 0
 
 
Total: 1 195 59 1 793 89
  • Version: 1.11.0
  • Server game time: 2021-01-07 07:54
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ProbablyPotato

Replay description

Is there any way i could have played this match better. I know I was indecisive and kinda slow at the start. Did that cost us the game?

Replay's comments (1)

  • #1 Well it is a trash tank so you couldn't really do much but I guess I can give my thoughts. 1. You tried to spot middle while your view range is poor, wasting time a bit. Would be better spent helping your Chi-Ri deal with the Hellcat and friends. 2. You falling back to help the heavies was a decent choice, but as soon as there was a 50HP 416 and an IS3 left you should've either pushed them, killed them and secured the flank OR hoped that your arties would deal with them while going to help your meds deal with the Lowe. 3. Challenger kill was a meme lol. 4. Really poor first shot on the T20, you aimed below him, not sure if it would've mattered much though, doubt those extra 20s or so would be enough to kill the clicker. TL;DR Doing a shot or 2 more in the first half would maybe give you enough time end game. Maybe you'd even have and extra teammate to help.
    MrKrotchy 2021-01-07 в 09:11