Matilda Ace & Kolobanov's 1v8 (4 players, 6 bots), 3200DMG
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
94 532
10 786
25
Kolobanov's Medal
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.) Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Sand River – Standard
Sand River
Matilda
Matilda
Beezy_Company [LOAD]
07.01.2021 15:01
Without Premium With Premium
Credits 32 995 32 995
Experience 10132 10786
Detailed Report
Statistics for Beezy_Company
Battle efficiency Σ: 9 3199 15 985 - - -
  • Guniorblast Type 1 Chi-He 3 1 12
  • :Natsuhiko Kudo: Type 91 Heavy 2 7
  • hitman3632 Pz.Kpfw. III Ausf. E 1
  • MIELIPAP_32 Matilda 3 2 6
  • :Darryl Kilmurray: Valentine 3 3 7
  • :Orson Estabrook: Cruiser Mk. III 5 1 2
  • :Demyan Bochkovskiy: T-127 2 2 9
  • Kirill D2 9 2 8
  • :Yutaka Murayama: Type 91 Heavy 1 6
  • :Rentaro Iwata: Type 97 Chi-Ha 1 5
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 77
  • {{ ::replay.translations.shots.hits }} 68/63
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3199
  • {{ ::replay.translations.damageDealt.sniper }} 276
  • {{ ::replay.translations.received.label }} 36
  • {{ ::replay.translations.received.pierces }} 8
  • {{ ::replay.translations.received.noDamage }} 25
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 985
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/9
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/54
  • {{ ::replay.translations.mileage.label }} 2,75
Credits With Premium
Received 32 995 32 995
Personal Reserves bonus 24 747 24 747
Action / Personal missions payout 20 292 20 292
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 78,034 94,532
 
Auto-repair vehicle -1,865 -1,865
Auto-resupply ammunition -29,600 0 -29,600 0
Auto-resupply consumables 0 0 0 0
 
Total: 46,569 0 63,067 0
Time
  • Starting time 15:01
  • Battle duration 14 min 43 s
  • Time of destruction 14 min 42 s
Experience
Received 1 307 65     1 307 65
Fine for causing damage to allies 0 0
Personal Reserves bonus 981     981
Action / Personal missions payout 7 844 0     7 844 0
 
 
Total: 10 132 65 10 786 98
  • Version: 1.11.0
  • Server game time: 2021-01-07 15:01
  • Spawn: II
  • Battle type: Bots
  • Uploaded: Joe_Beezy

Replay description

Battle played on LATAM Server. There were 4 players and 6 bots on the enemy team.

I picked up 1 kill early, but my entire team died with only 1 other kill, leaving me in a 1v8 situation (5 bots, 3 players).

I fell back to a defensive position near our base. The enemies pushed in, and I killed 5 of them, leaving me on 52HP in a 1v2 against 2 players (D2 and Matilda).

I killed the D2 first because I knew he couldn't pen me from the front.

Because I was a 1 shot, I had to set an ambush for the Matilda. I fell back to a good hull down position, and hoped the Matilda would chase me. The Matilda took the bait, and I was able to whittle him down while he bounced or missed his killshots.

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