3 marked game 5.4k combined Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
187 149
2 151
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steppes – Standard
Steppes
FV4202
FV4202
nas_noil [TANOC]
07.01.2021 23:31
Without Premium With Premium
Credits 83 177 83 177
Experience 1499 2151
Detailed Report
Statistics for nas_noil
Battle efficiency Σ: 2 3089 3 360 2411 4 -
  • lebang92 [-AF-] Chrysler K
  • asusa1222 [-SPA-] Centurion Mk. I 1
  • hong020588 Rhm.-Borsig Waffenträger
  • sabZero UDES 03 1 1
  • error_2015 [TWF] FV207 1
  • ooiihy Lorraine 155 mle. 51
  • ikenainanodesu [ACFUN] Rheinmetall Skorpion 1
  • KFisher SU-130PM 1 2
  • Kingvjeff135 [-VVV-] IS-3A 1
  • ikaros10 [-KC-] Tiger II 1 2
  • bullshead ISU-152 1 6
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 19/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3089
  • {{ ::replay.translations.damageDealt.sniper }} 952
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 360
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2411
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,16
Credits With Premium
Received 83 177 83 177
Action / Personal missions payout 62 383 62 383
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,251 -4,251
Auto-resupply ammunition -105,600 0 -105,600 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -4,291 0 37,298 0
Time
  • Starting time 23:31
  • Battle duration 12 min 15 s
  • Time of destruction -
Experience
Received 1 303 65     1 303 65
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 196       196  
 
 
Total: 1 499 65 2 151 98
  • Version: 1.11.0
  • Server game time: 2021-01-07 23:31
  • Spawn: I
  • Battle type: Regular
  • Uploaded: nas_noil

Replay description

so much pain to mark with weak tonk like this.

Replay's comments (0)