The power of CVS
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
142 097
18 297
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
Spähpanzer Ru 251
Spähpanzer Ru 251
coamp [F-T-L]
08.01.2021 01:34
Without Premium With Premium
Credits 63 154 63 154
Experience 17619 18297
Detailed Report
Statistics for coamp
Battle efficiency Σ: - 479 - - 15472 9 -
  • Avatar1970 [CH-SM] AMX 50 Foch
  • Tankos_Melicharos E 100 1
  • deleteee [1845] Grille 15
  • CosmicSwordMad [CT_FR] T-54 ltwt. 1
  • taxitzis6 [ANAX] T-10
  • hageolivier E 50
  • geraltrivian M103
  • GABRIELIX33 [_GGM_] Object 705A
  • besxmello3553_2017 Super Conqueror
  • Rajon8 TVP T 50/51
  • Tank_Stop G.W. Tiger
  • __HYPERION [EFE-X] UDES 16
  • wundaszyn CS-59
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 2
  • {{ ::replay.translations.shots.hits }} 2/2
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 479
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 2/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 15472
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,01
Credits With Premium
Received 63 154 63 154
Action / Personal missions payout 47 366 47 366
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -780 0 -780 0
Auto-resupply consumables 0 0 0 0
 
Total: 109,740 0 141,317 0
Time
  • Starting time 01:34
  • Battle duration 6 min 2 s
  • Time of destruction 6 min 1 s
Experience
Received 1 355 67     1 355 67
Fine for causing damage to allies 0 0
Action / Personal missions payout 16 264 0     16 264 0
 
 
Total: 17 619 67 18 297 101
  • Version: 1.11.0
  • Server game time: 2021-01-08 01:34
  • Spawn: I
  • Battle type: Regular
  • Uploaded: coamp

Replay description

After a little bit of active spotting, I moved forward through the bushes and watched my enemies melting.

Commanders Vision System is marvelous in those situations :-)

Replay's comments (0)