17 hp for win
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
139 879
4 455
Airfield – Standard
Airfield
E 25
E 25
Boandlgrama [PDV-A]
06.01.2021 17:44
Without Premium With Premium
Credits 48 696 48 696
Experience (x{2} for the first win in a day) 3355 4455
Detailed Report
Statistics for Boandlgrama
Battle efficiency Σ: 3 3036 6 1 - - -
  • Th3_Undertak3r [_AF_] ISU-152K 2
  • losiek762 Leo
  • Cazicthule_27 [XCEL2] WZ-132 2
  • Iexplow IS-3 2
  • chemik2002 Caernarvon 1
  • trapsis T-43 1 2 1
  • Wushaa [BORK] M56 Scorpion 1 4
  • marek56x56 [KONNI] 53TP Markowskiego 1 7
  • rmoisio KV-3 2 2
  • Konon_V Leo
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 42
  • {{ ::replay.translations.shots.hits }} 28/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3036
  • {{ ::replay.translations.damageDealt.sniper }} 1913
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,18
Credits With Premium
Received 48 696 48 696
Personal Reserves bonus 36 522 36 522
Action / Personal missions payout 30 313 30 313
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 115,531 139,879
 
Auto-repair vehicle -5,412 -5,412
Auto-resupply ammunition -98,763 0 -98,763 0
Auto-resupply consumables 0 0 0 0
 
Total: 11,356 0 35,704 0
Time
  • Starting time 17:44
  • Battle duration 12 min 43 s
  • Time of destruction -
Experience
Received 1 100 55     1 100 55
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 825     825
Bonus for Premium vehicle tier 330       330  
 
 
Total: 3 355 110 4 455 166
  • Version: 1.11.0
  • Server game time: 2021-01-06 17:44
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Boandlgrama

Replay description

ab spielzeit 11:47 nur noch 17 hp übrig
spielzeit 07:15 den 53tp getrackt ,und unspotted rausgenommen danach
dann noch ne spot runde

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    unfairGoldAmmoAholes 2021-05-08 в 12:33
  • #2 You did it again!
    unfairGoldAmmoAholes 2021-05-08 в 12:36
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    unfairGoldAmmoAholes 2021-05-08 в 12:37