When u decap some guys with blindshots several times in a row.
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
18 502
1 438
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
Abbey – Standard
Leichttraktor
Pirat34 [LGPP]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 8 748 | 8 748 |
| Experience (x{2} for the first win in a day) | 958 | 1438 |
Battle efficiency
Σ:
5
957
8
1
-
-
-
- JBecki MS-1 2
- Killer_007_6 MS-1
- 232_27 [_SPG] BT-2 1 5
- proprobar 7TP 2 22
- standa77_2015 Leichttraktor 1 18
- Sean_EU LT vz. 35 3
- Ran_691 Cruiser Mk. I 4
- adaiek 4TP 1 10
- xX_Crypto_Xx Pz.Kpfw. II 4 7
- Eiswette99 Cruiser Mk. I 12
- AndKII Leichttraktor 2
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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{{ replay.detailedPerformance.tank }}
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 324
- {{ ::replay.translations.shots.hits }} 118/85
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 957
- {{ ::replay.translations.damageDealt.sniper }} 145
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 10/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/100
- {{ ::replay.translations.mileage.label }} 1,36
Credits
With Premium
| Received | 8 748 | 8 748 | ||||
| Action / Personal missions payout | 5 380 | 5 380 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | 0 | 0 | ||||
| Auto-resupply ammunition | -972 | 0 | -972 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 13,156 | 0 | 17,530 | 0 |
Time
- Starting time 22:13
- Battle duration 7 min 15 s
- Time of destruction -
Experience
| Received | 479 | 23 | 479 | 23 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Total: | 958 | 46 | 1 438 | 70 |
- Version: 1.11.0
- Server game time: 2021-01-08 22:13
-
Spawn: I
- Battle type: Regular
- Uploaded: Pirat34
Replay description
Hi everyone.
I played a game in leichtraktor to calm down after playing high tiers.
Yes, it is a bit unfair to the new players, so I didn't load any premium shells. I didn't have a good crew either.
Anyway, the beginning was calm and easy, but later, we had a problem with our base. There was no one to spot and I had to decap, so I learned a new skill. Shooting wherever I can with leichtraktor machine gun, and pray that I would hit someone. Result u can see above :-)
Enjoy.
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