Testing Pz. II J armour in 2021
Personal Score
Team Score
Detailed Report
Victory
II class
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
72 023
4 323
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mines – Standard
Mines
Pz.Kpfw. II Ausf. J
Pz.Kpfw. II Ausf. J
iFacePalm [BOF]
07.01.2021 01:33
Without Premium With Premium
Credits 23 196 23 196
Experience (x{2} for the first win in a day) 3275 4323
Detailed Report
Statistics for iFacePalm
Battle efficiency Σ: 5 1244 10 2361 603 2 -
  • a_red_baron AMX 38 21 1
  • TANOTIAN [CELER] T-45 3 2 17
  • RPG66 AMR 35
  • Frantz_Muller Pz.Kpfw. III Ausf. E 3 5
  • Nasuuke Strv m/38 4
  • benczebence Type 95 Ha-Go 6 1 24
  • Barbarosa_61 [TORNA] BT-5 3 21
  • bakusss2000 M14/41 3 7
  • gniew_wadowic Hotchkiss H35 7 1 9
  • rebelle MKA 10 2 24
  • vapoman BT-2 4
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 270
  • {{ ::replay.translations.shots.hits }} 229/111
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1244
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 70
  • {{ ::replay.translations.received.pierces }} 13
  • {{ ::replay.translations.received.noDamage }} 57
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2361
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 603
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,7
Credits With Premium
Received 23 196 23 196
Personal Reserves bonus 17 397 17 397
Action / Personal missions payout 16 353 16 353
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 56,946 72,023
 
Auto-repair vehicle -804 -804
Auto-resupply ammunition -72,030 0 -72,030 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -18,888 0 -3,811 0
Time
  • Starting time 01:33
  • Battle duration 2 min 54 s
  • Time of destruction -
Experience
Received 1 048 52     1 048 52
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 234     234
Bonus for Premium vehicle tier 943       943  
For playing in a Platoon 236     236
 
 
Total: 3 275 338 4 323 390
  • Version: 1.11.0
  • Server game time: 2021-01-07 01:33
  • Spawn: I
  • Battle type: Regular
  • Uploaded: iFacePalm

Replay description

Testing whether the armour of the Pz. II J still is usable in todays meta ;)

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