Slow and steady wins the game
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
212 991
5 331
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Encounter
Malinovka
VK 168.01 Mauerbrecher
VK 168.01 Mauerbrecher
RCDJ101 [27K]
09.01.2021 07:32
Without Premium With Premium
Credits 72 078 72 078
Experience (x{2} for the first win in a day) 4061 5331
Detailed Report
Statistics for RCDJ101
Battle efficiency Σ: 3 4086 3 1230 17 - -
  • Ylor [_MAD_] Object 252U Defender 1
  • RCDJ101 [27K] VK 168.01 Mauerbrecher
  • mcronin13 [TCB] Rhm.-Borsig Waffenträger 2 2
  • Hoplodamus ISU-152K 1
  • stretch2 VK 75.01 (K) 1 1
  • xVenom187x [SOTAP] IS-2-II 1
  • Gatomangu VK 100.01 (P) 2
  • _RIZZO_the_RAT_ [TCB] T28 Prototype 2
  • davidkiiler7940 [SC0PE] WZ-120-1G FT 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 15/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4086
  • {{ ::replay.translations.damageDealt.sniper }} 1317
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1230
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 17
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,15
Credits With Premium
Received 72 078 72 078
Personal Reserves bonus 54 059 54 059
Action / Personal missions payout 50 815 50 815
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 176,952 212,991
 
Auto-repair vehicle -6,844 -6,844
Auto-resupply ammunition -82,700 0 -82,700 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 47,408 0 83,447 0
Time
  • Starting time 07:32
  • Battle duration 12 min 47 s
  • Time of destruction 12 min 46 s
Experience
Received 1 269 63     1 269 63
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 190     190
For tactical training 381     381
Action / Personal missions payout 952 0     952 0
Bonus for Premium vehicle tier 190       190  
 
 
Total: 4 061 316 5 331 380
  • Version: 1.11.0
  • Server game time: 2021-01-09 07:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: RCDJ101

Replay description

my favorite ugly duckling

Replay's comments (0)