212A - Ace Tanker, Gore's Medal, Confederate, Second Mark of Excellence
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Gore's Medal
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles.
• Hits on allied vehicles are not counted.
• Can be obtained in Random Battles only.
216 051
5 464
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Standard
Malinovka
212A
212A
__Moose__ [R0YAL]
09.01.2021 21:30
Without Premium With Premium
Credits 45 350 45 350
Experience (x{2} for the first win in a day) 4250 5464
Detailed Report
Statistics for __Moose__
Battle efficiency Σ: 2 4814 19 - - - 2539
  • Littuhl_Dutlin [KR] M60 2 3
  • marbat [C0BR4] G.W. Tiger 4 1
  • RobotNinjaZeus FV217 Badger 2 4
  • Scotch_Tiger IS-3-II 2 1
  • ZekiahHunter [F__R] Tortoise 3 4
  • razorkiller E 50 2 1
  • maurorextex [-TLU-] Kranvagn 2
  • Wurfrahem FV217 Badger 3
  • bvita2003123123 Object 277 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 11/1
  • {{ ::replay.translations.shots.heHits }} 19
  • {{ ::replay.translations.damageDealt.total }} 4814
  • {{ ::replay.translations.damageDealt.sniper }} 4814
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 2539
  • {{ ::replay.translations.stunsCaused }} 18
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,8
Credits With Premium
Received 45 350 45 350
Personal Reserves bonus 34 013 34 013
Action / Personal missions payout 114 013 114 013
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 193,376 216,051
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -40,110 0 -40,110 0
Auto-resupply consumables 0 0 0 0
 
Total: 153,266 0 175,941 0
Time
  • Starting time 21:30
  • Battle duration 13 min 34 s
  • Time of destruction -
Experience
Received 1 214 60     1 214 60
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 911     911
Action / Personal missions payout 911 0     911 0
 
 
Total: 4 250 120 5 464 180
  • Version: 1.11.0
  • Server game time: 2021-01-09 21:30
  • Spawn: I
  • Battle type: Regular
  • Uploaded: __Moose__

Replay description

This was a nice slow game on Malinovka that went almost the whole time, so there was plenty of time to gather damage and stun assist. Though I did fire a few blind shots at bushes, I spent most of the time firing at spotted enemy tanks. I ended up with top damage, and top XP in the game. Our G.W. Tiger spent a lot of time on counter battery, and he scored a lot lower.

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