Flamer pushed me down a cliff - still Aced it!
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Eye for an Eye!
Eye for an Eye!
Simultaneously destroy, and be destroyed, by the same enemy.
• Enemy vehicles destroyed by setting them on fire or by ramming are counted.
• Can be obtained in Random Battles only.
59 489
4 490
Mines – Standard
Mines
M4A3E8 Sherman
M4A3E8 Sherman
DieselTime [G-S-D]
10.01.2021 03:02
Without Premium With Premium
Credits 26 979 26 979
Experience 3891 4490
Detailed Report
Statistics for DieselTime
Battle efficiency Σ: 5 1921 10 240 905 2 -
  • J_xmal Churchill VII 2 3
  • Antoni_M T-50-2 3 4
  • bogdica19 B.U.G.I. 1
  • Furz_Oppala T-150 1 1
  • JoTank777 Type 4 Chi-To 1
  • Rad_C [MI_PT] VK 30.02 (M) 1 4
  • dragosescu [TB-RO] M6 1 1
  • kajko28 FV304
  • Tyrus_Cassius_McQueen [GA-DK] Ikv 65 Alt II 1 2 3
  • Domanossor [-N-N_] SU-100 1
  • runkulys Cromwell 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 38
  • {{ ::replay.translations.shots.hits }} 23/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1921
  • {{ ::replay.translations.damageDealt.sniper }} 587
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 905
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,67
Credits With Premium
Received 26 979 26 979
Action / Personal missions payout 19 020 19 020
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,243 -5,243
Auto-resupply ammunition -76,656 0 -76,656 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -38,900 0 -25,410 0
Time
  • Starting time 03:02
  • Battle duration 8 min 48 s
  • Time of destruction 7 min 42 s
Experience
Received 1 197 59     1 197 59
Fine for causing damage to allies 0 0
Action / Personal missions payout 2 694 0     2 694 0
 
 
Total: 3 891 59 4 490 89
  • Version: 1.11.0
  • Server game time: 2021-01-10 03:02
  • Spawn: II
  • Battle type: Regular
  • Uploaded: DieselTime

Replay description

So this match was off to a pretty decent start with a lot of spotting but RNG was with me throughout the game.

Especially when I got pushed down the cliff and still got the job done.
Would have loved to finish off the TD in a more solid way - should have tracked and finished him.

Well... next time ;-)

Replay's comments (0)