1st Class Gameplay 20201215_2204_sweden-S10_Strv_103_0_Series_38_mannerheim_line
Personal Score
Team Score
Detailed Report
Victory
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
58 865
5 072
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Arctic Region – Standard
Arctic Region
Strv 103-0
Strv 103-0
IcAnz [SABRE]
15.12.2020 17:04
Without Premium With Premium
Credits 29 396 29 396
Experience 4589 5072
Detailed Report
Statistics for IcAnz
Battle efficiency Σ: 2 2927 4 390 388 1 -
  • wudi_tank Bat.-Châtillon 155 55 1
  • User_3000546152 M48A5 Patton 1 1
  • bontank Object 268
  • lhj5639596 212A
  • VN388_Asuna M48A5 Patton 1
  • bodeen Bat.-Châtillon 25 t AP 1
  • raekwonz4 Jagdtiger 1 1
  • CjL69 [PINOY] IS-7 1
  • User_3000125462 Object 263 2 1
  • ckke [HEFAN] Progetto M40 mod. 65
  • HMREN M103 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 13/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2927
  • {{ ::replay.translations.damageDealt.sniper }} 828
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 390
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 388
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,84
Credits With Premium
Received 29 396 29 396
Action / Personal missions payout 14 771 14 771
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -10,292 -10,292
Auto-resupply ammunition -28,000 0 -28,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 5,875 0 20,573 0
Time
  • Starting time 17:04
  • Battle duration 13 min 20 s
  • Time of destruction -
Experience
Received 966 48     966 48
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 449     1 449
Action / Personal missions payout 2 174 0     2 174 0
 
 
Total: 4 589 48 5 072 72
  • Version: 1.11.0
  • Server game time: 2020-12-15 17:04
  • Spawn: II
  • Battle type: Regular
  • Uploaded: IcAnz

Replay description

1st Class Gameplay 20201215_2204_sweden-S10_Strv_103_0_Series_38_mannerheim_line

Replay's comments (0)