Masterace 74
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
89 815
30 900
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Widepark – Standard
Widepark
Type 4 Chi-To
Type 4 Chi-To
Bartmensch_74 [N_U]
10.01.2021 11:53
Without Premium With Premium
Credits 30 394 30 394
Experience 30249 30900
Detailed Report
Statistics for Bartmensch_74
Battle efficiency Σ: 5 3180 12 - 152 1 -
  • S3MT3XHUN [-HDS] T-34-85M 3 5
  • Kaleu81 [BHM] M44 1
  • Icaro12oliveira M44 1 2
  • skynet1012 [HU78] M36 Jackson 2 5
  • Krugmacher AT 8 1 5
  • AloReanimator Type 4 Chi-To 3 5
  • TobiasDER1ste [W-D-G] M24E2 Super Chaffee 1
  • malaj67 VK 30.01 (P)
  • _Spitzbart_ [722] Strv m/42-57 Alt A.2 1
  • MiFrehley12011 AMX 12 t 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 32
  • {{ ::replay.translations.shots.hits }} 30/27
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3180
  • {{ ::replay.translations.damageDealt.sniper }} 2106
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 152
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,83
Credits With Premium
Received 30 394 30 394
Personal Reserves bonus 22 796 22 796
Action / Personal missions payout 21 428 21 428
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 74,618 89,815
 
Auto-repair vehicle -5,204 -5,204
Auto-resupply ammunition -22,840 0 -22,840 0
Auto-resupply consumables 0 0 0 0
 
Total: 46,574 0 61,771 0
Time
  • Starting time 11:53
  • Battle duration 4 min 11 s
  • Time of destruction 4 min 10 s
Experience
Received 1 301 65     1 301 65
Fine for causing damage to allies 0 0
Personal Reserves bonus 294     294
Action / Personal missions payout 28 948 2 000     28 948 2 000
 
 
Total: 30 249 2359 30 900 2392
  • Version: 1.11.0
  • Server game time: 2021-01-10 11:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Bartmensch_74

Replay description

Also ich hatte Frust vor dieser Runde, weil die letzten beiden Runden nicht zufriedenstellend waren.
Aber dann kam dies hier...
Bis auf den AT8 am Ende war irgendwie keiner der Gegner richtig da.
Sie liessen sich einfach abfarmen.
Na gut.
Die Crew im Chi-to braucht eh noch ein Menge XP, weil sie bis auf den Commander neu ist.
Der erste Skill das Funkers wurde gerade über die 100% gebracht.

Replay's comments (0)