SU-101 4k damage game
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
88 600
13 945
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Paris – Standard
SU-101
The_Mexicans_Are_Coming [COLD1]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 40 181 | 40 181 |
| Experience | 13364 | 13945 |
Battle efficiency
Σ:
3
4152
4
320
478
-
-
- MeiFun Bisonte C45 1 2
- Dark_0728 [-DSS-] Object 252U 2
- mrcello1 [DBLOS] GSOR 1008 1 2 1
- DARFA [_V-S_] Progetto M35 mod 46 1
- Altazink [GLAD-] M40/M43
- creetssingle SU-14-2 1
- Grimmtooth_SR [DBLOS] GSOR 1008
- Awol529 [GAPS] UDES 03 1 1
- TheTOGTanker [_SOS_] T28 1
- lrui14 Charioteer
- dante3794 Ferdinand 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 13
- {{ ::replay.translations.shots.hits }} 11/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4152
- {{ ::replay.translations.damageDealt.sniper }} 494
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 320
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 478
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,99
Credits
With Premium
| Received | 40 181 | 40 181 | ||||
| Action / Personal missions payout | 28 328 | 28 328 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -8,913 | -8,913 | ||||
| Auto-resupply ammunition | -13,845 | 0 | -13,845 | 0 | ||
| Auto-resupply consumables | -23,000 | 0 | -23,000 | 0 | ||
| Total: | 22,751 | 0 | 42,842 | 0 |
Time
- Starting time 11:31
- Battle duration 4 min 43 s
- Time of destruction -
Experience
| Received | 1 162 | 58 | 1 162 | 58 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Action / Personal missions payout | 12 202 | 0 | 12 202 | 0 | ||
| Total: | 13 364 | 58 | 13 945 | 87 |
- Version: 1.11.0
- Server game time: 2021-01-10 11:31
-
Spawn: I
- Battle type: Regular
- Uploaded: The_Mexicans_Are_Coming
Replay description
While a bit inebriated, I charged my SU-101 right into an enemy heavy tank, which ended up being the game winning play :D
I only just got back to the game after a 4 year break due to an unfortunate choice of username 7 years ago. Though that may be, I promise those awkward moments are due to inebriation. I don't suck at the game currently, I swear >.>
Replay's comments (2)