We had a weak flank, but the opponents failed to exploit that
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
178 842
2 406
Hinterland – Standard
Hinterland
Bat.-Châtillon 155 58
Bat.-Châtillon 155 58
LasisSpeele
10.01.2021 12:17
Without Premium With Premium
Credits 34 913 34 913
Experience (x{2} for the first win in a day) 1604 2406
Detailed Report
Statistics for LasisSpeele
Battle efficiency Σ: 2 1900 10 - 410 - 2206
  • josh__ Strv 103B 1 1
  • alimente1 [TBWP] FV4005 Stage II 1 1
  • SgtNaruto1 [AS-21] Centurion Action X 1 1
  • Leopold012 [REDFG] Object 277 2 3
  • fanipirat [B53C] FV215b 1
  • Neisev 60TP Lewandowskiego 2
  • metalbawks [G13] Super Conqueror 1 3
  • Hero_of_tankistW33 T110E4 1
  • Mekanikern [VBF] Object 140 1
  • Wiking_1941 E 100 1
  • Ericsoon G.W. E 100 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 8/0
  • {{ ::replay.translations.shots.heHits }} 14
  • {{ ::replay.translations.damageDealt.total }} 1900
  • {{ ::replay.translations.damageDealt.sniper }} 1900
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 410
  • {{ ::replay.translations.damageStunned.ownLabel }} 2206
  • {{ ::replay.translations.stunsCaused }} 11
  • {{ ::replay.translations.capture }} 4/0
  • {{ ::replay.translations.mileage.label }} 4,65
Credits With Premium
Received 34 913 34 913
Action / Personal missions payout 126 472 126 472
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -14,560 0 -14,560 0
Auto-resupply consumables 0 0 0 0
 
Total: 146,825 0 164,282 0
Time
  • Starting time 12:17
  • Battle duration 11 min 40 s
  • Time of destruction -
Experience
Received 802 40     802 40
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 604 80 2 406 120
  • Version: 1.11.0
  • Server game time: 2021-01-10 12:17
  • Spawn: II
  • Battle type: Grand Battle
  • Uploaded: LasisSpeele

Replay description

Which only shows how important recognition is.
Obviously, I tend to support attacking flank, not to defend a weak one. Besides pushing ahead eventually will make life easier for our weaker spots - taking attention away from them and getting opposition flanked and overrun.

Enough crates to finish at least one collection for 2020/2021 Holiday operations, hooray!

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