snatch Victory out of the Jaws of Defeat
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
117 965
8 996
25
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mines – Standard
Mines
E 25
E 25
Cerberus51
10.01.2021 21:21
Without Premium With Premium
Credits 55 775 55 775
Experience (x{2} for the first win in a day) 7568 8996
Detailed Report
Statistics for Cerberus51
Battle efficiency Σ: 8 3044 9 85 851 2 -
  • alkoturistadextr M44 1 3
  • her_ax KV-1S 3 5
  • L9theory Sturer Emil 1 3
  • HK_Chevy [GHSTS] ISU-152K 1
  • kubson_Georgi_48 Crusader 5.5-in. SP 1
  • ElWampe [FOTZI] T26E3 Eagle 7 2 7
  • polonez16v T-50-2 3
  • Xiber_1 [NABAR] A-43 1 2 3
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 39
  • {{ ::replay.translations.shots.hits }} 29/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3044
  • {{ ::replay.translations.damageDealt.sniper }} 1217
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 85
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 851
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/64
  • {{ ::replay.translations.mileage.label }} 2,54
Credits With Premium
Received 55 775 55 775
Action / Personal missions payout 34 302 34 302
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,086 -5,086
Auto-resupply ammunition -87,672 0 -87,672 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -5,681 0 22,207 0
Time
  • Starting time 21:21
  • Battle duration 10 min 33 s
  • Time of destruction 10 min 32 s
Experience
Received 1 428 71     1 428 71
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 4 284 0     4 284 0
Bonus for Premium vehicle tier 428       428  
 
 
Total: 7 568 142 8 996 214
  • Version: 1.11.0
  • Server game time: 2021-01-10 21:21
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Cerberus51

Replay description

went on to left flank of mines to get some early damage, one taken down inside first two mins, some steady damage, watching the scores slowly go against the team. them an Eagle makes a mistake and I went for him like a starving hound seeing a ham sandwich, his mate came to help, with a shot from a borsig to help I finish him and take a flanking position taking out their scout. pushing left I spot the two artillery, miss the first one take out the second, chase down the other narrowly missing death. Swinging round and heading to the castle,spot a 152k capping and take it out. the other two TD's move up and spot the last TD. Finish the game totally buzzing at being able to turn the game round in our teams favour!

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