Overconfident
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
76 245
3 515
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Airfield – Standard
Airfield
Strv 74
Strv 74
STABALAB [CB]
10.01.2021 23:14
Without Premium With Premium
Credits 27 037 27 037
Experience 3046 3515
Detailed Report
Statistics for STABALAB
Battle efficiency Σ: 2 2034 8 110 442 3 -
  • Spammy [ETRNL] Pz.Kpfw. V/IV 1 2 3
  • Rorisimo [XSSX] Type 4 Chi-To 2 2
  • marrusse Škoda T 25 1 2
  • EZYwin12 M10 Wolverine
  • whaler308 Bishop
  • brutus22 Pz.Kpfw. IV Ausf. H 1
  • KevinTheGirlGamer KV-1 2 2
  • Inami_Ken VK 30.01 (P) 1
  • xxx_lilsucc_xxx AMX 13 F3 AM 1
  • STABALAB [CB] Strv 74
  • LegesySniper M44 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 13/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2034
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 110
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 442
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,76
Credits With Premium
Received 27 037 27 037
Personal Reserves bonus 20 278 20 278
Action / Personal missions payout 15 411 15 411
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 62,726 76,245
 
Auto-repair vehicle -5,986 -5,986
Auto-resupply ammunition -9,850 0 -9,850 0
Auto-resupply consumables 0 0 0 0
 
Total: 46,890 0 60,409 0
Time
  • Starting time 23:14
  • Battle duration 8 min 44 s
  • Time of destruction 8 min 34 s
Experience
Received 937 46     937 46
Fine for causing damage to allies 0 0
Personal Reserves bonus 703     703
Action / Personal missions payout 1 406 2 000     1 406 2 000
 
 
Total: 3 046 2046 3 515 2069
  • Version: 1.11.0
  • Server game time: 2021-01-10 23:14
  • Spawn: I
  • Battle type: Regular
  • Uploaded: STABALAB

Replay description

A farely close match up intil the end when our team managed to win the north. Yes the battle left my tier VI Strv medium low on hitpoints. Then there it was...a Pz V/IV. A much better all around tank. The german beat of a rare breed was closing the gap and it seems I was done for. Yet an unlikely friend or rather an immovable object was there to save the day. I can thank the map for the way this duel went. Managed to get under the Pz V/IV and prevent his gun from closing the gap. Glorious.

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