Enemy arty does 2x decap with blindshots. Pure skill/luck/cheats???
Personal Score
Team Score
Detailed Report
Draw
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
106 429
1 709
Steppes – Standard
Steppes
Type 61
Type 61
D31V15_LTU [FF-LT]
10.01.2021 22:28
Without Premium With Premium
Credits 39 418 39 418
Experience 1329 1709
Detailed Report
Statistics for D31V15_LTU
Battle efficiency Σ: 2 4105 6 - 1975 - -
  • byecharle [LLMG] Object 705 2 1
  • borys_HANYS [BEEZ_] Lorraine 155 mle. 51
  • echPM [D_3_D] Type 61
  • Qer121 [-RPL-] CS-53 3
  • AkatsukiHUN IS-2-II 1 2
  • Antikokarios [SK-NB] T-54 1 1
  • Eisenkind [BLUTT] Rheinmetall Skorpion G 2
  • Major_Ebner [NTI] T30 1 1
  • BattleModus [DE_DW] GSOR 1008 1 2
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{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 39
  • {{ ::replay.translations.shots.hits }} 18/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4105
  • {{ ::replay.translations.damageDealt.sniper }} 2541
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1975
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,44
Credits With Premium
Received 39 418 39 418
Battle payments 17 738 17 738
Action / Personal missions payout 29 564 29 564
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 86,720 106,429
 
Auto-repair vehicle -12,549 -12,549
Auto-resupply ammunition -107,680 0 -107,680 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -53,509 0 -33,800 0
Time
  • Starting time 22:28
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 759 37     759 37
Fine for causing damage to allies 0 0
Action / Personal missions payout 570 0     570 0
 
 
Total: 1 329 37 1 709 56
  • Version: 1.11.0
  • Server game time: 2021-01-10 22:28
  • Spawn: I
  • Battle type: Regular
  • Uploaded: D31V15_LTU

Replay description

At the beginning of battle at 13:47 enemy arty hits our arty which was standing not in standart position for arty. During battle we had to def base while score was 3:9 we were losing. At the end we managed to def base and there were only 2 tanks left in our team and 1 arty in enemy, I decided to cap, but arty managed to shoot blindshot and hits me, I relocate, keep moving while capping base, and AGAIN arty manages to hit me. I dont know if it was pure skill, cheats, luck, or somoene in our team was telling enemy arty where I was standing, but its very weird

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