Obrońca 50TP pr. Specjalista
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
277 696
5 132
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Kamikaze
Kamikaze
Destroy at least one enemy vehicle by ramming it.
• Destroy an enemy vehicle of a higher tier.
• Can be obtained in Random Battles only.
Pearl River – Encounter
Pearl River
50TP prototyp
50TP prototyp
figi_17 [-ZTZ-]
10.01.2021 22:02
Without Premium With Premium
Credits 85 420 85 420
Experience (x{2} for the first win in a day) 3502 5132
Detailed Report
Statistics for figi_17
Battle efficiency Σ: 6 4974 10 3350 - - -
  • Chyrurg [FFTF] T30 1
  • xXHERON_4000 Waffenträger auf Pz. IV 1 4 2
  • Shortbus_crusader [UKOR] M41 Walker Bulldog 2 2
  • Mariusz__1 GSOR 1008 1 1 1
  • tankistadojc SU-130PM 1
  • P_H_A_N_T_O_M [-SAP-] Indien-Panzer 1
  • adrianek102004 M103 4 2 3
  • Helboy_warrior [UKOR] Bat.-Châtillon Bourrasque 3 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4974
  • {{ ::replay.translations.damageDealt.sniper }} 1623
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3350
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 60/87
  • {{ ::replay.translations.mileage.label }} 3,16
Credits With Premium
Received 85 420 85 420
Battle payments 32 033 32 033
Action / Personal missions payout 117 533 117 533
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 234,986 277,696
 
Auto-repair vehicle -7,285 -7,285
Auto-resupply ammunition -82,320 0 -82,320 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 125,381 0 168,091 0
Time
  • Starting time 22:02
  • Battle duration 12 min 5 s
  • Time of destruction -
Experience
Received 1 629 81     1 629 81
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For military maneuvers 244     244
Bonus for Premium vehicle tier 244       244  
 
 
Total: 3 502 1656 5 132 1738
  • Version: 1.11.0
  • Server game time: 2021-01-10 22:02
  • Spawn: II
  • Battle type: Regular
  • Uploaded: figi_17

Replay description

50TP prototyp
11:07 -1 kill
9:30 -asysta killa
9:05 -2 kill
8:20 -3 kill
8:00 -4 kill
7:00 -czas na bazę
5:25 -obrona bazy
5:00 -5 kill
4:50 -1vs1 Walka o zwycięstwo każdy na 1 strzała nie ma czasu na błędy.
3:45 -troszkę tu tłoczno
3:10 -oczekiwanie na 6 killa wykonując presje capa.
3:00 -6 kill i upragnione zwycięstwo
Uszkodzenia zadane-4974
Zablokowane Uszkodzenia-3350
As Pancerny M
Pojedynkowicz
Brutal
Ogień skuteczny
Spartanin
Obrońca
Kuloodporny
Stalowa Ściana
Duży kaliber
Kamikadze
Specjalista

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