Crew-Killing an EVEN 90 with an SU-8
Personal Score
Team Score
Detailed Report
Defeat
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
44 928
747
30
Pilsen – Standard
Pilsen
SU-8
SU-8
Dr_Texas [S_T_P]
12.01.2021 06:56
Without Premium With Premium
Credits 24 220 24 220
Experience 747 498
Detailed Report
Statistics for Dr_Texas
Battle efficiency Σ: 2 2031 9 - - - 590
  • Dattokar [BDASH] T71 CMCD 1
  • Rachet_1 ELC EVEN 90 2 4 1
  • LigmaMachine42 O-Ho 1
  • BoBdonk6969 [-IGC-] KV-2 5 2
  • Skarlake47 IS-2-II 2 1
  • ayzeuk [MAG7] IS 4 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 7/1
  • {{ ::replay.translations.shots.heHits }} 16
  • {{ ::replay.translations.damageDealt.total }} 2031
  • {{ ::replay.translations.damageDealt.sniper }} 1381
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 590
  • {{ ::replay.translations.stunsCaused }} 14
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,49
Credits With Premium
Received 24 220 24 220
Action / Personal missions payout 8 598 8 598
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,973 -2,973
Auto-resupply ammunition -13,770 0 -13,770 0
Auto-resupply consumables -5,000 0 -5,000 0
 
Total: 23,185 0 11,075 0
Time
  • Starting time 06:56
  • Battle duration 9 min 1 s
  • Time of destruction 7 min 12 s
Experience
Received 498 24     498 24
Fine for causing damage to allies 0 0
 
 
Total: 747 24 498 24
  • Version: 1.11.0
  • Server game time: 2021-01-12 06:56
  • Spawn: II
  • Battle type: Regular
  • Uploaded: haxmachine21

Replay description

09:00: I try to take a shot at the enemy ELC EVEN 90 as he is stationary. Shot misses.
08:53: ELC spotted again, getting very close to me, and is perpendicular to me. I take aim at his side, center-mass. Hoping to somehow kill him before he sees me.
08:46: ELC stops, I aim for a second, and then take the shot. My HE pens right in the turret, does 650 damage, and kills all 3 of his Crew. No other modules are damaged.

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