Best game ever in Matilda!!!
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
60 747
7 982
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Pearl River – Standard
Pearl River
Matilda
Matilda
gabi226
10.01.2021 18:20
Without Premium With Premium
Credits 32 312 32 312
Experience 7982 7368
Detailed Report
Statistics for gabi226
Battle efficiency Σ: 5 3120 11 1218 29 2 -
  • cksch [41TKB] Pz.Kpfw. B2 740 (f) 9 8
  • tibike30 [CSONT] Type 1 Chi-He
  • sajta Cruiser Mk. IV 18 1 10
  • bisiu95 T-28 2 1 6
  • JanusEversor [HYPFF] Pz.Kpfw. II Luchs 3 2 3
  • Marek_Basson StuG III Ausf. B 1 2 7
  • 747Ben454 T6 Medium 2 6
  • Italio600 Matilda 1 7
  • Dome8501 Pz.Kpfw. III Ausf. J 3 2 11
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 87
  • {{ ::replay.translations.shots.hits }} 62/58
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3120
  • {{ ::replay.translations.damageDealt.sniper }} 230
  • {{ ::replay.translations.received.label }} 47
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 36
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 1218
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 29
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/87
  • {{ ::replay.translations.mileage.label }} 2,61
Credits With Premium
Received 32 312 32 312
Action / Personal missions payout 12 279 12 279
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,260 -1,260
Auto-resupply ammunition -19,080 0 -19,080 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 20,407 0 4,251 0
Time
  • Starting time 18:20
  • Battle duration 12 min 49 s
  • Time of destruction 12 min 48 s
Experience
Received 1 228 61     1 228 61
Fine for causing damage to allies 0 0
Action / Personal missions payout 6 140 0     6 140 0
 
 
Total: 7 982 61 7 368 61
  • Version: 1.11.0
  • Server game time: 2021-01-10 18:20
  • Spawn: II
  • Battle type: Regular
  • Uploaded: gabi226

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