Grille - First Class, Top Gun, For Counter-Battery Fire
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
51 156
3 165
25
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
For Counter-Battery Fire
In a battle, destroy all enemy SPGs (at least 2) with an SPG.
• The player must not destroy any allied vehicles. • Can be obtained in Random Battles only. |
Ghost Town – Standard
Grille
__Moose__ [R0YAL]
Without Premium | With Premium | |
---|---|---|
Credits | 19 488 | 19 488 |
Experience (x{2} for the first win in a day) | 2321 | 3165 |
Battle efficiency
Σ:
7
1634
22
-
-
-
19
- sir_mike FV304 4 1
- masterblaster_meatball M44 2
- crow_magnum1 Grille 3 1
- mikix117 [TEAM4] O-I Experimental 2 2
- Yessy117 [YET] KV-2 1 1
- Ukr_Standart Škoda T 24 1 3
- snip1003 Cavalier 3 1
- 3_Wars_Veteran [101CV] T14 1
- Steel_Buster1 [PASF] M10 Wolverine 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 16
- {{ ::replay.translations.shots.hits }} 9/3
- {{ ::replay.translations.shots.heHits }} 10
- {{ ::replay.translations.damageDealt.total }} 1634
- {{ ::replay.translations.damageDealt.sniper }} 1384
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 9/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 19
- {{ ::replay.translations.stunsCaused }} 4
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1
Credits
With Premium
Received | 19 488 | 19 488 | ||||
Personal Reserves bonus | 7 308 | 7 308 | ||||
Action / Personal missions payout | 14 616 | 14 616 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 41,412 | 51,156 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -8,080 | 0 | -8,080 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 33,332 | 0 | 43,076 | 0 |
Time
- Starting time 04:52
- Battle duration 7 min 54 s
- Time of destruction -
Experience
Received | 844 | 42 | 844 | 42 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 633 | 633 | ||||
Total: | 2 321 | 84 | 3 165 | 126 |
- Version: 1.11.0
- Server game time: 2021-01-13 04:52
- Spawn: II
- Battle type: Regular
- Uploaded: __Moose__
Replay description
The game was not going well with our team down several tanks. The west fell, so I had to make a run for it. I got spotted so was expecting to die, but I made it to safety. Our Type 64 kept picked up some kills on tanks pressuring me. I kept firing. Finally, there were only two enemies left and they were clear across the map. At that point, I realized, I had 5 kills. I had to move closer, and ended up picking up their Cavalier for a Top Gun, then their M44 for a For Counter-Battery Fire. There wasn't enough stun assist, so sadly only a First Class.
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