Ace Tanker in the BC 155 55
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
50 807
7 506
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Serene Coast – Standard
Serene Coast
Bat.-Châtillon 155 55
Bat.-Châtillon 155 55
3BAC
14.01.2021 06:04
Without Premium With Premium
Credits 33 871 33 871
Experience (x{2} for the first win in a day) 6394 7506
Detailed Report
Statistics for 3BAC
Battle efficiency Σ: 1 2200 13 - - - 3463
  • nikola26 [CLIFF] IS-2-II 2 3
  • panache_2015 [_SQ_] AMX AC mle. 48 2
  • viktor07019 Bat.-Châtillon Bourrasque 1 1
  • lyras [515] Mäuschen 2
  • MoLoT_223_1 STA-1 1 2
  • zucchini_keeper_12 [CLIFF] Object 704 1
  • QC_M1A1_ABRAMS [_SQ_] AMX AC mle. 48 1 2
  • attilaV Type 61 1 1
  • Skull_n_Bones E 75 1 1
  • COWBOY_JO [_SQ_] Strv S1 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 7/0
  • {{ ::replay.translations.shots.heHits }} 12
  • {{ ::replay.translations.damageDealt.total }} 2200
  • {{ ::replay.translations.damageDealt.sniper }} 2200
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 3463
  • {{ ::replay.translations.stunsCaused }} 11
  • {{ ::replay.translations.capture }} 3/0
  • {{ ::replay.translations.mileage.label }} 1,9
Credits With Premium
Received 33 871 33 871
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -14,560 0 -14,560 0
Auto-resupply consumables 0 0 0 0
 
Total: 19,311 0 36,247 0
Time
  • Starting time 06:04
  • Battle duration 8 min 54 s
  • Time of destruction 8 min 53 s
Experience
Received 1 112 55     1 112 55
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 4 170 0     4 170 0
 
 
Total: 6 394 110 7 506 166
  • Version: 1.11.0
  • Server game time: 2021-01-14 06:04
  • Spawn: I
  • Battle type: Regular
  • Uploaded: 3BAC

Replay description

Honestly didn't feel like an Ace during the battle. This was the sixth battle of the day. In all the previous battles, RNG was not helping me at all.

Replay's comments (0)