M6A2E1 | 3k damage - 3k damage blocked
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
153 392
7 007
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Redshire – Standard
Redshire
M6A2E1
M6A2E1
TheSupergamerCorpus [CAPPP]
17.01.2021 19:32
Without Premium With Premium
Credits 68 174 68 174
Experience (x{2} for the first win in a day) 6091 7007
Detailed Report
Statistics for TheSupergamerCorpus
Battle efficiency Σ: - 2965 3 2910 622 1 -
  • lichwa [RESIS] leKpz M 41 90 mm GF 3
  • Priva90 [SACK] KV-3 2 1 1
  • DrFly270270 Object 703 II
  • Revinor [GKF] IS-3A 2 1 2
  • siwy111193 [F_A_G] Crusader 5.5-in. SP
  • Flashman197 [T_X_S] IS 1 3
  • ElHabanero [CBOB] SU-122-44 1
  • joes31 [FR-PR] Lorraine 155 mle. 50
  • Lucky_Hunter [_V-M_] SU-14-2
  • Cpt_Gollum KV-3 3 1 2
  • klaffi1shotU AT 7 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 13/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2965
  • {{ ::replay.translations.damageDealt.sniper }} 310
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 9
  • {{ ::replay.translations.received.blocked }} 2910
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 622
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,17
Credits With Premium
Received 68 174 68 174
Personal Reserves bonus 51 131 51 131
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 119,305 153,392
 
Auto-repair vehicle -4,962 -4,962
Auto-resupply ammunition -15,000 0 -15,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 99,343 0 133,430 0
Time
  • Starting time 19:32
  • Battle duration 8 min 35 s
  • Time of destruction 8 min 34 s
Experience
Received 916 45     916 45
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 374 204     1 374 204
Action / Personal missions payout 2 748 0     2 748 0
Bonus for Premium vehicle tier 137       137  
 
 
Total: 6 091 294 7 007 340
  • Version: 1.11.0
  • Server game time: 2021-01-17 19:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: TheSupergamerCorpus

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