Held a flank, Over 6K damage and over 7K blocked.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
133 654
1 839
7
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mountain Pass – Standard
Mountain Pass
Pz.Kpfw. VII
Pz.Kpfw. VII
firemick
18.01.2021 04:50
Without Premium With Premium
Credits 62 436 62 436
Experience 1226 1839
Detailed Report
Statistics for firemick
Battle efficiency Σ: 2 6160 6 7370 2391 3 -
  • BlackBurn78 [VGASR] IS-M 3 2
  • Addanac [27K] M4A1 Revalorisé 6 2 2
  • ___WarDaddy___ [HCK] M103 4 1 3
  • BasBoot P.44 Pantera
  • Elmark [-LOS-] Strv 103B 1
  • bravo39 Strv S1 1
  • Emjay_Anthony Object 705A 1
  • noobynoobs Object 430 7 2 1
  • Kilmar2 [ETRNL] Object 140 1 1
  • SAMarshall74 IS-2-II 2
  • Sunnyboy222 [BO_OM] Maus 1 1
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  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6160
  • {{ ::replay.translations.damageDealt.sniper }} 609
  • {{ ::replay.translations.received.label }} 28
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 24
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 7370
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2391
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,97
Credits With Premium
Received 62 436 62 436
Action / Personal missions payout 40 000 40 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,758 -16,758
Auto-resupply ammunition -79,200 0 -79,200 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -13,522 0 17,696 0
Time
  • Starting time 04:50
  • Battle duration 8 min 31 s
  • Time of destruction -
Experience
Received 1 226 61     1 226 61
Fine for causing damage to allies 0 0
 
 
Total: 1 226 61 1 839 92
  • Version: 1.11.0
  • Server game time: 2021-01-18 04:50
  • Spawn: II
  • Battle type: Regular
  • Uploaded: firemick

Replay description

Victory!

Map: Mountain Pass
Vehicles: Pz.Kpfw. VII
Exp: 1,839 Credits: 133,654 Bonds: 7
Battle achievements: High Caliber, Confederate, Steel Wall, Cool-Headed, Mastery Badge: "Ace Tanker"
Reserve Stock received: 13,365

MoE: 74.95% (+2.83%) CMD: 8 551

Repairs: -16 758
Ammunition: -79 200
Consumables: -20 000
Total: 17 696 WN8: 7 382 (100)

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