Valentine - Monastery (CTF)
Personal Score
Team Score
Detailed Report
Victory
II class
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
13 179
658
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Abbey – Standard
Abbey
Valentine
Valentine
Opotable
21.01.2021 01:25
Without Premium With Premium
Credits 13 179 13 179
Experience 658 658
Detailed Report
Statistics for Opotable
Battle efficiency Σ: 4 1148 2 1320 - 1 -
  • jensmatay Hotchkiss H35 18 7
  • adaptor Panzerjäger I 4
  • MrJinglesDE Type 97 Chi-Ha 8 2 8
  • illya_k85 L-60 16 6
  • PRTRN [-ZTZ-] Pz.Kpfw. I Ausf. C 18
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 37
  • {{ ::replay.translations.shots.hits }} 29/25
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1148
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 65
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 60
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1320
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 4/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,53
Credits With Premium
Received 13 179 13 179
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -762 -762
Auto-resupply ammunition -1,110 0 -1,110 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 8,307 0 8,307 0
Time
  • Starting time 01:25
  • Battle duration 7 min 25 s
  • Time of destruction 7 min 24 s
Experience
Received 658 32     658 32
Fine for causing damage to allies 0 0
 
 
Total: 658 32 658 32
  • Version: 1.11.0
  • Server game time: 2021-01-21 01:25
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Opotable

Replay description

Much bounces

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