M badge
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
108 638
1 258
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Serene Coast – Standard
Serene Coast
IS-4
IS-4
Trybiano
21.01.2021 15:53
Without Premium With Premium
Credits 68 638 68 638
Experience 1258 1258
Detailed Report
Statistics for Trybiano
Battle efficiency Σ: 5 7137 4 1940 1070 - -
  • _LuN1K_ [PPU] STA-1
  • Why_soooo_serious [SH4M3] Rheinmetall Skorpion G 1
  • koszykarz84 O-Ho 2
  • cislo1021 STB-1 2 2 3
  • Baddabumm [O_C_B] Grille 15 1 2
  • _Mansfelder_ Jagdtiger 1 2
  • Darknicos [A-0-S] STB-1 1 3
  • blazen3 Somua SM 1 3
  • Psychotank25 [SH4M3] GSOR 1008 1
  • Tajny_man Progetto M35 mod 46 1 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 19/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7137
  • {{ ::replay.translations.damageDealt.sniper }} 824
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 8
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1940
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1070
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,74
Credits With Premium
Received 68 638 68 638
Action / Personal missions payout 40 000 40 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -28,552 -28,552
Auto-resupply ammunition -36,775 0 -36,775 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 40,311 0 40,311 0
Time
  • Starting time 15:53
  • Battle duration 7 min 56 s
  • Time of destruction 7 min 55 s
Experience
Received 1 258 62     1 258 62
Fine for causing damage to allies 0 0
 
 
Total: 1 258 62 1 258 62
  • Version: 1.11.0
  • Server game time: 2021-01-21 15:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Trybiano

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