Killing time at Mannerheim
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
138 254
3 503
Arctic Region – Standard
Arctic Region
Object 252U
Object 252U
R_Flemming
21.01.2021 01:37
Without Premium With Premium
Credits 58 836 58 836
Experience (x{2} for the first win in a day) 2391 3503
Detailed Report
Statistics for R_Flemming
Battle efficiency Σ: 5 2870 4 1270 151 1 -
  • R_Flemming Object 252U
  • roblee1972 53TP Markowskiego 2 3 2
  • benny86 [1920] 50TP prototyp 1
  • adamigo123456789 Bisonte C45 1
  • KubuniaHQ [TTKK] P.44 Pantera 1
  • DHDani089 [G_3_R] VK 75.01 (K) 1
  • Alex_D AMX M4 mle. 49 Liberté 1
  • cheater98 [_R-T_] G.W. Tiger (P) 1
  • steventhetankiller Object 703 II 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 10/6
  • {{ ::replay.translations.shots.heHits }} 5
  • {{ ::replay.translations.damageDealt.total }} 2870
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1270
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 151
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,03
Credits With Premium
Received 58 836 58 836
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,115 -6,115
Auto-resupply ammunition -33,282 0 -33,282 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 66,439 0 95,857 0
Time
  • Starting time 01:37
  • Battle duration 8 min 15 s
  • Time of destruction 8 min 14 s
Experience
Received 1 112 55     1 112 55
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 167       167  
 
 
Total: 2 391 110 3 503 166
  • Version: 1.11.0
  • Server game time: 2021-01-21 01:37
  • Spawn: II
  • Battle type: Regular
  • Uploaded: R_Flemming

Replay description

Yes the Obj 252U is tough, but not that tough once low on XP. Start off firing some standard rounds and HE to gain more and pay less.. but that soon wore off, especially as arty took most of the tough attitude away.

R_Flemming

Replay's comments (0)