A nice clutch
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
202 675
2 695
Crucial Contribution
Crucial Contribution
Awarded to a platoon which destroyed at least 12 enemy vehicles in one battle. Each platoon participant receive this title.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Redshire – Encounter
Redshire
IS-3A
IS-3A
pac_marc [COAIE]
23.01.2021 01:46
Without Premium With Premium
Credits 84 448 84 448
Experience 1976 2695
Detailed Report
Statistics for pac_marc
Battle efficiency Σ: 6 4500 3 1390 794 1 -
  • lufa_724 [K_2_K] FV304 1
  • DerSpecht T71 1
  • Shrus7841 Type 64 3 2
  • Paul_Mihai69 [SCRO] Panhard AMD 178B
  • Kastorp34 [SINAN] AMX 12 t 2 1
  • NenchoDM [BGROW] Kanonenjagdpanzer 105
  • Bukvic76 VK 30.01 (P) 1 2 2
  • Skyland_3 Comet 5 2
  • HazerTank97 Tiger II 2
  • DiiDabbel Tiger II 1 1
  • DarthMoedin T26E5 3
  • chul11 [2PBP] M44
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 14/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4500
  • {{ ::replay.translations.damageDealt.sniper }} 432
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1390
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 794
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 46/2
  • {{ ::replay.translations.mileage.label }} 2,13
Credits With Premium
Received 84 448 84 448
Personal Reserves bonus 63 336 63 336
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 147,784 202,675
 
Auto-repair vehicle -4,357 -4,357
Auto-resupply ammunition -89,800 0 -89,800 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 33,627 0 88,518 0
Time
  • Starting time 01:46
  • Battle duration 10 min 48 s
  • Time of destruction 10 min 47 s
Experience
Received 1 437 71     1 437 71
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 216       216  
For playing in a Platoon 323     323
 
 
Total: 1 976 71 2 695 107
  • Version: 1.11.0
  • Server game time: 2021-01-23 01:46
  • Spawn: II
  • Battle type: Regular
  • Uploaded: pac_marc

Replay description

9:55-in my IS-3A I end up by myself and two other artilleries while in the other team remains 5 enemies, so I clutch the game to go as winners back to the garage

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