For counter - Battery fire
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
133 079
4 830
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
For Counter-Battery Fire
For Counter-Battery Fire
In a battle, destroy all enemy SPGs (at least 2) with an SPG.
• The player must not destroy any allied vehicles.
• Can be obtained in Random Battles only.
Mines – Standard
Mines
Lorraine 155 mle. 50
Lorraine 155 mle. 50
EnterFatality [DIPPO]
23.01.2021 09:40
Without Premium With Premium
Credits 31 518 31 518
Experience (x{2} for the first win in a day) 3756 4830
Detailed Report
Statistics for EnterFatality
Battle efficiency Σ: 4 2546 14 - - - 460
  • blackshadow09120 [AWFR] T-50-2 1 3
  • Gratispanzer CS-44 1 1
  • Tarzan_in_the_jungle [RA-TA] Type 4 Chi-To 1 1
  • Jacor66 [MMAPL] M44 1 2 1
  • _D_a_N_n_Y_ Black Prince 2 2
  • wojtebezportek [ARTWT] M10 RBFM 1 4
  • Suarezking [ODEA] Crusader 5.5-in. SP 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 6/1
  • {{ ::replay.translations.shots.heHits }} 11
  • {{ ::replay.translations.damageDealt.total }} 2546
  • {{ ::replay.translations.damageDealt.sniper }} 2157
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 460
  • {{ ::replay.translations.stunsCaused }} 8
  • {{ ::replay.translations.capture }} 0/42
  • {{ ::replay.translations.mileage.label }} 0,34
Credits With Premium
Received 31 518 31 518
Action / Personal missions payout 85 802 85 802
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -15,000 0 -15,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 82,320 0 98,079 0
Time
  • Starting time 09:40
  • Battle duration 10 min 20 s
  • Time of destruction 10 min 19 s
Experience
Received 1 073 53     1 073 53
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 805     805
Action / Personal missions payout 805 0     805 0
 
 
Total: 3 756 106 4 830 160
  • Version: 1.11.0
  • Server game time: 2021-01-23 09:40
  • Spawn: II
  • Battle type: Regular
  • Uploaded: EnterFatality

Replay description

Server: EU Nickname:EnterFatality
kill 3 enemy by counter
kill the last enemy in cap with blind shot

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2024-01-28 в 12:06