E 50 Ausf. M, Abbey, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
161 359
2 885
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Abbey – Standard
Abbey
E 50 Ausf. M
E 50 Ausf. M
lukas27082005 [THONK]
24.01.2021 20:54
Without Premium With Premium
Credits 66 815 66 815
Experience 2244 2885
Detailed Report
Statistics for lukas27082005
Battle efficiency Σ: 4 6894 9 850 3280 3 -
  • stiliqn_marksman_1 [-BSE-] T110E4 2 2
  • aet001 [HUVA] Type 61
  • killangel32 [WROW] GSOR 1008 1 1
  • dmitrij41 [PCCCP] Conqueror 1
  • Curil22 [-VAD-] Tiger II 1 2 3
  • Tom_8296 [C2US] Rheinmetall Skorpion 1 2
  • Justplay012260 [ST4HL] Object 277 2 1
  • DivZzZ ISU-152 1
  • lycan7721 [WROW] GSOR 1008 1
  • przem1907 [47EDP] M46 Patton
  • PzSzymon Type 61 1
  • hurka76 [WNOT] UDES 15/16 3
  • Decpe4er_PaJliwa [IRBIS] 50TP Tyszkiewicza 2 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 20/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6894
  • {{ ::replay.translations.damageDealt.sniper }} 2524
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 850
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3280
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,76
Credits With Premium
Received 66 815 66 815
Battle payments 20 045 20 045
Action / Personal missions payout 41 091 41 091
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 127,951 161,359
 
Auto-repair vehicle -17,997 -17,997
Auto-resupply ammunition -27,600 0 -27,600 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 62,354 0 95,762 0
Time
  • Starting time 20:54
  • Battle duration 7 min 20 s
  • Time of destruction 7 min 19 s
Experience
Received 1 282 64     1 282 64
Fine for causing damage to allies 0 0
Action / Personal missions payout 962 0     962 0
 
 
Total: 2 244 64 2 885 96
  • Version: 1.11.0
  • Server game time: 2021-01-24 20:54
  • Spawn: II
  • Battle type: Regular
  • Uploaded: lukas27082005

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