T25/2 Ace 3.6k combined - strategic defence vs higher tiers - influencial gameplay
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
128 641
2 793
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Airfield – Standard
Airfield
T25/2
T25/2
GodLudo [SWOW]
25.01.2021 03:52
Without Premium With Premium
Credits 30 633 30 633
Experience 2172 2793
Detailed Report
Statistics for GodLudo
Battle efficiency Σ: 4 2975 7 - 618 4 -
  • mati_rps1 [S7] Type 64 2 1
  • Maximboss [RUSS] T78 1 2
  • Titilefou_2019 [FR24] M56 Scorpion 1 2
  • CERNOUSEKBUBU G.W. Panther 1
  • RumPanzer Sturer Emil 1 1
  • igor123x [BDLP] P.44 Pantera 3
  • TCHSB T29
  • Genokill [GHTFC] ISU-152K 1 3
  • bvelevski MT-25 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 16/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2975
  • {{ ::replay.translations.damageDealt.sniper }} 228
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 618
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/59
  • {{ ::replay.translations.mileage.label }} 4,29
Credits With Premium
Received 30 633 30 633
Action / Personal missions payout 82 691 82 691
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,360 -2,360
Auto-resupply ammunition -21,425 0 -21,425 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 66,539 0 81,856 0
Time
  • Starting time 03:52
  • Battle duration 14 min 43 s
  • Time of destruction 14 min 42 s
Experience
Received 1 241 62     1 241 62
Fine for causing damage to allies 0 0
Action / Personal missions payout 931 0     931 0
 
 
Total: 2 172 62 2 793 93
  • Version: 1.11.0
  • Server game time: 2021-01-25 03:52
  • Spawn: I
  • Battle type: Regular
  • Uploaded: GodLudo

Replay description

The game started pretty good with 2k damage but at 6 minutes we found ourselves in a tricky situation with: me, a T-50-2 and an M12 VS an IS-152K, a P.44 Pantera and an GW on the enemy team.
From that 3v3 we had to defend and the rest is history
(I outplayed the ISU and the P.44)

The game finished with 20 seconds on the clock :P
I finished the game with 3.6k combined and a hard carry.

Replay's comments (0)