T92 is mighty... sometimes.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Gore's Medal
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles.
• Hits on allied vehicles are not counted.
• Can be obtained in Random Battles only.
77 087
3 106
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steppes – Standard
Steppes
T92 HMC
T92 HMC
Prof_Woland [WOPR]
09.02.2021 00:53
Without Premium With Premium
Credits 51 391 51 391
Experience (x{2} for the first win in a day) 2070 3106
Detailed Report
Statistics for Prof_Woland
Battle efficiency Σ: 3 5621 20 - 442 - 657
  • anrockmax_sbrix Carro da Combattimento 45t 1 3
  • juan002 [UNO] E 100 1
  • filou4443 [JMSQC] 60TP Lewandowskiego 1
  • ThorianYork [SQURL] T110E4 1 1
  • Ronny39tkg Rinoceronte 2 3
  • lael_galan [BAUK] ST-II 1 2
  • VonHartig Leopard 1 2 4 1
  • MrSoviet23 T110E5 1
  • salemlax23 [4CVR] G.W. E 100 1
  • Zhamnov [PHASE] Jagdpanzer E 100 1 1
  • mobius245 [POPN] T110E5 1 3
  • RafaelaShin Object 705A 3 1
  • akito_the_exiled T110E3 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 7/1
  • {{ ::replay.translations.shots.heHits }} 17
  • {{ ::replay.translations.damageDealt.total }} 5621
  • {{ ::replay.translations.damageDealt.sniper }} 5621
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 11/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 442
  • {{ ::replay.translations.damageStunned.ownLabel }} 657
  • {{ ::replay.translations.stunsCaused }} 13
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,81
Credits With Premium
Received 51 391 51 391
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -20,000 0 -20,000 0
Auto-resupply consumables -30,000 0 -30,000 0
 
Total: 1,391 0 27,087 0
Time
  • Starting time 00:53
  • Battle duration 12 min 17 s
  • Time of destruction 12 min 16 s
Experience
Received 1 035 52     1 035 52
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 070 104 3 106 156
  • Version: 1.11.1
  • Server game time: 2021-02-09 00:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: homo_ludens

Replay description

Effective blindshots, sluggish movements around the map, and the one shell left.

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