1st Class Gameplay 20210124_0943_poland-Pl19_CS_52_LIS_08_ruinberg
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
147 915
8 524
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Ruinberg – Standard
Ruinberg
CS-52
CS-52
IcAnz [SABRE]
24.01.2021 04:43
Without Premium With Premium
Credits 65 740 65 740
Experience (x{2} for the first win in a day) 7288 8524
Detailed Report
Statistics for IcAnz
Battle efficiency Σ: 5 3222 5 240 101 1 -
  • hanimaruP Rheinmetall Skorpion G 1
  • kikutaknight T-54 first prototype 1
  • hagure_kenshi Lorraine 155 mle. 50 1 1
  • autumn_foliage [WFM] SU-130PM 1
  • Tenyru [-TGC-] IS
  • qkfgo1211 Crusader 5.5-in. SP 2 1
  • koreasuperman [DAEGU] Progetto M35 mod 46 1 1 5
  • YUGAKI [TEN] M54 Renegade 1 1
  • FreeZe_ChiLL Chrysler K
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 13/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3222
  • {{ ::replay.translations.damageDealt.sniper }} 319
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 101
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/0
  • {{ ::replay.translations.mileage.label }} 1,75
Credits With Premium
Received 65 740 65 740
Personal Reserves bonus 49 305 49 305
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 115,045 147,915
 
Auto-repair vehicle -7,318 -7,318
Auto-resupply ammunition -15,520 0 -15,520 0
Auto-resupply consumables 0 0 0 0
 
Total: 92,207 0 125,077 0
Time
  • Starting time 04:43
  • Battle duration 8 min 11 s
  • Time of destruction -
Experience
Received 1 235 61     1 235 61
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 927 276     927 276
Action / Personal missions payout 3 706 0     3 706 0
Bonus for Premium vehicle tier 185       185  
 
 
Total: 7 288 398 8 524 460
  • Version: 1.11.0
  • Server game time: 2021-01-24 04:43
  • Spawn: II
  • Battle type: Regular
  • Uploaded: IcAnz

Replay description

1st Class Gameplay 20210124_0943_poland-Pl19_CS_52_LIS_08_ruinberg

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