Little Lost Alecto: Spotter Badge on Minsk
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
56 376
1 456
Minsk – Standard
Alecto
dunniteowl
Without Premium | With Premium | |
---|---|---|
Credits | 16 376 | 16 376 |
Experience (x{2} for the first win in a day) | 1456 | 1456 |
Battle efficiency
Σ:
1
1054
5
1
1125
4
-
- Eekelz [KINDA] T-28 1
- Stang73 VK 30.01 (P) 3 3
- franz54 [T0P] Grille
- Desmark M10 RBFM 1
- Newbe_In_Training T6 Medium 2 4
- boboster60 105 leFH18B2 1
- Capt_Quack_1 M8A1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 13/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1054
- {{ ::replay.translations.damageDealt.sniper }} 1016
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 4/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 1125
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,63
Credits
With Premium
Received | 16 376 | 16 376 | ||||
Action / Personal missions payout | 40 000 | 40 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -789 | -789 | ||||
Auto-resupply ammunition | -1,125 | 0 | -1,125 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 54,462 | 0 | 54,462 | 0 |
Time
- Starting time 06:20
- Battle duration 9 min 45 s
- Time of destruction -
Experience
Received | 728 | 36 | 728 | 36 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 456 | 72 | 1 456 | 72 |
- Version: 1.12.0
- Server game time: 2021-03-06 06:20
- Spawn: I
- Battle type: Regular
- Uploaded: dunniteowl
Replay description
First half of the game I took a standard position down the long road on the west side and did fairly well.
I noticed the east side was falling and so repositioned to try to stop that.
Then, when things evened up a bit, I went a little 'get arty' crazy and ended up running around trying not to die all over the east side of the map, spotting like crazy and just running to get away.
Replay's comments (0)