Panzer V / IV
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
186 322
22 037
25
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Live Oaks – Standard
Live Oaks
Pz.Kpfw. V/IV
Pz.Kpfw. V/IV
DeltaOperator [ICOH]
10.04.2021 13:02
Without Premium With Premium
Credits 80 881 80 881
Experience (x{5} for the first win in a day) 15812 22037
Detailed Report
Statistics for DeltaOperator
Battle efficiency Σ: 8 4538 21 365 899 4 -
  • Zod1acGER [_STK_] Churchill I 2 3
  • alvinder Churchill III 6 7
  • Elleti SU-85 1 1 4
  • KORYAGA16060 StuG IV 1 1 5
  • TerryCZ_2003 [101T] Valiant 2
  • Radoslav_966_2016 Pz.Kpfw. IV hydrostat. 2 5
  • adrian123_defender T-28 1 3
  • ProbsRad M8A1 1 2
  • bauernluemmel23 [T-F_B] Pz.Sfl. IC 1 4
  • MC_Godlike [T-F_B] Marder 38T
  • Mr_Snoup T-28 3 4
  • ahilox SU-76M 2
  • PitrCZE BT-7 2 3
  • _Ajousek_ [BOS-] Type 1 Chi-He 1 1 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 69
  • {{ ::replay.translations.shots.hits }} 50/46
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4538
  • {{ ::replay.translations.damageDealt.sniper }} 3199
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 365
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 13/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 899
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 4,05
Credits With Premium
Received 80 881 80 881
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,032 -2,032
Auto-resupply ammunition -170,800 0 -170,800 0
Auto-resupply consumables 0 0 0 0
 
Total: -26,951 0 13,490 0
Time
  • Starting time 13:02
  • Battle duration 10 min 35 s
  • Time of destruction 10 min 34 s
Experience
Received 2 490 125     2 490 125
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
For tactical training 1 868     1 868
Bonus for Premium vehicle tier 1 494       1 494  
 
 
Total: 15 812 1875 22 037 2190
  • Version: 1.12.0
  • Server game time: 2021-04-10 13:02
  • Spawn: II
  • Battle type: Regular
  • Uploaded: DeltaOperator

Replay description

No description

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-04-10 в 13:20