G.W.Panther - Instant karma
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
22 573
967
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
For Counter-Battery Fire
For Counter-Battery Fire
In a battle, destroy all enemy SPGs (at least 2) with an SPG.
• The player must not destroy any allied vehicles.
• Can be obtained in Random Battles only.
Cliff – Standard
Cliff
G.W. Panther
G.W. Panther
Nereus91 [VRRR]
16.03.2021 17:25
Without Premium With Premium
Credits 22 573 22 573
Experience 967 967
Detailed Report
Statistics for Nereus91
Battle efficiency Σ: 2 1895 16 - - - 278
  • bekov90 Lorraine 155 mle. 50 1 4
  • Acides_ [DHLH] Object 252U Defender 1 2
  • Freydis [SKIL5] Bat.-Châtillon 25 t AP 2 3
  • Wicha45 Bat.-Châtillon 155 55 3 1
  • dedulin_265 IS-3-II 1
  • Thalenom T26E4 SuperPershing 1 1
  • PTcruiser [WEGA] TS-5 1 1
  • DaRoVx IS 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 5/1
  • {{ ::replay.translations.shots.heHits }} 9
  • {{ ::replay.translations.damageDealt.total }} 1895
  • {{ ::replay.translations.damageDealt.sniper }} 1895
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 278
  • {{ ::replay.translations.stunsCaused }} 8
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,57
Credits With Premium
Received 22 573 22 573
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,998 -1,998
Auto-resupply ammunition -14,560 0 -14,560 0
Auto-resupply consumables -25,000 0 -25,000 0
 
Total: -18,985 0 -18,985 0
Time
  • Starting time 17:25
  • Battle duration 6 min 52 s
  • Time of destruction 6 min 51 s
Experience
Received 967 48     967 48
Fine for causing damage to allies 0 0
 
 
Total: 967 48 967 48
  • Version: 1.12.0
  • Server game time: 2021-03-16 17:25
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Nereus91

Replay description

Do not play artillery. - This is what happens when you hit them.

Another two minute video for fun

Replay's comments (0)