Please don't die, please don't die
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
127 795
3 198
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Siegfried Line – Assault
Progetto M35 mod 46
comercio_ro [HELL]
Without Premium | With Premium | |
---|---|---|
Credits | 58 530 | 58 530 |
Experience (x{2} for the first win in a day) | 2182 | 3198 |
Battle efficiency
Σ:
3
2924
7
375
377
1
-
- Cielak [GBTRY] M18 Hellcat 1
- Naruto10superplayer [CSBMB] SU-8 1 2
- AlCoRa18 T-34-85
- wot611 T-44-100 1 3
- Karakhul UDES 03 1 1
- centurion43 SU-122-44 1 4
- zoli1961 FV201 (A45) 1 1
- dok_foreve Panther/M10 1
- arturok_319 Rheinmetall Skorpion G 1 1
- DLK_Maschinist VK 30.02 (M) 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 14/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2924
- {{ ::replay.translations.damageDealt.sniper }} 1084
- {{ ::replay.translations.received.label }} 8
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 375
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 377
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,69
Credits
With Premium
Received | 58 530 | 58 530 | ||||
Action / Personal missions payout | 40 000 | 40 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -8,784 | -8,784 | ||||
Auto-resupply ammunition | -9,030 | 0 | -9,030 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 77,716 | 0 | 106,981 | 0 |
Time
- Starting time 23:28
- Battle duration 9 min 45 s
- Time of destruction 9 min 44 s
Experience
Received | 1 015 | 51 | 1 015 | 51 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 152 | 152 | ||||
Total: | 2 182 | 102 | 3 198 | 154 |
- Version: 1.13.0
- Server game time: 2021-06-30 23:28
- Spawn: I
- Battle type: Regular
- Uploaded: comercio_ro
Replay description
I play Progetto M46. I do well in the beginning but I lose almost all my hp. I retreat and I stay alive to make a difference by the end of the game.
Replay's comments (0)