Bisonte C45, Himmelsdorf, Standard
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
186 730
1 944
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Himmelsdorf – Standard
Himmelsdorf
Bisonte C45
Bisonte C45
Monster007 [ODIN7]
28.06.2021 22:24
Without Premium With Premium
Credits 73 227 73 227
Experience 1355 1944
Detailed Report
Statistics for Monster007
Battle efficiency Σ: 3 3368 4 945 532 - -
  • Iffer666 [S-W] T29 1 3
  • PHOULZAAAAAAAAAA Churchill VII 4 1
  • Bytezz Churchill VII 1 2
  • Alex910_2017 50TP prototyp 1
  • Draco92 M4A3E8 Fury 1 1
  • BOooOM3R T29
  • TankerKiwi [DT-13] 53TP Markowskiego 1 1
  • Dazzy_11 Panther 2
  • lafak Panhard AMD 178B 4 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 12/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3368
  • {{ ::replay.translations.damageDealt.sniper }} 6
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 945
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 532
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 51/0
  • {{ ::replay.translations.mileage.label }} 1,84
Credits With Premium
Received 73 227 73 227
Personal Reserves bonus 54 921 54 921
Battle payments 21 968 21 968
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 150,116 186,730
 
Auto-repair vehicle -6,828 -6,828
Auto-resupply ammunition -13,020 0 -13,020 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 107,268 0 143,882 0
Time
  • Starting time 22:24
  • Battle duration 6 min 23 s
  • Time of destruction -
Experience
Received 1 178 59     1 178 59
Fine for causing damage to allies 0 0
Personal Reserves bonus 267     267
For military maneuvers 223     223
Bonus for Premium vehicle tier 177       177  
 
 
Total: 1 355 549 1 944 579
  • Version: 1.13.0
  • Server game time: 2021-06-28 22:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: L0v0lup

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