thinking it over
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
178 411
10 185
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pearl River – Standard
Pearl River
FV4202
FV4202
MeVsPing [NERVA]
10.08.2021 21:51
Without Premium With Premium
Credits 66 078 66 078
Experience 9519 10185
Detailed Report
Statistics for MeVsPing
Battle efficiency Σ: 3 2795 7 1270 791 2 -
  • Lucky801 Object 703 II 1 1
  • ollirock [ROUT] Bat.-Châtillon Bourrasque 2 1
  • beniaminus [SEVEN] Char Futur 4
  • karera11 Progetto M35 mod 46 1 2
  • BatSZPON [DOMY] Panhard EBR 90 1 2
  • Carius64 [TSWED] Spähpanzer Ru 251 1
  • Pazur_2_1 [4-KR] CS-52
  • dinu33 [RO_SR] UDES 14 Alt 5 1
  • Inglorious_Basterdd [EFE-S] T26E5 2 2 1
  • kursk89 [MYBEE] Progetto C50 mod. 66 1 2
  • PeacefulCitizen_ [WTYD_] STG Guard 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 16/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2795
  • {{ ::replay.translations.damageDealt.sniper }} 291
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1270
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 791
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,36
Credits With Premium
Received 66 078 66 078
Personal Reserves bonus 49 559 49 559
Battle payments 29 735 29 735
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 145,372 178,411
 
Auto-repair vehicle -2,489 -2,489
Auto-resupply ammunition -14,280 0 -14,280 0
Auto-resupply consumables 0 0 0 0
 
Total: 128,603 0 161,642 0
Time
  • Starting time 21:51
  • Battle duration 5 min 27 s
  • Time of destruction 5 min 26 s
Experience
Received 1 331 67     1 331 67
Fine for causing damage to allies 0 0
Personal Reserves bonus 303     303
For military maneuvers 253     253
Action / Personal missions payout 7 988 2 000     7 988 2 000
Bonus for Premium vehicle tier 200       200  
 
 
Total: 9 519 2623 10 185 2657
  • Version: 1.13.0
  • Server game time: 2021-08-10 21:51
  • Spawn: II
  • Battle type: Regular
  • Uploaded: MeVsPing

Replay description

eh, i rather play middle

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