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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 22 382 | 22 382 |
Experience | 2929 | 3380 |
- Wolfgan2002 [H_B-A] T30 1
- henry_914 [9-W-D] O-Ho 1
- troyen [4-RA] Emil II 5 6
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 17/6
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1531
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 3
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 3/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 483
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,7
Received | 22 382 | 22 382 | ||||
Personal Reserves bonus | 16 787 | 16 787 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 39,169 | 50,360 | ||||
Auto-repair vehicle | -12,791 | -12,791 | ||||
Auto-resupply ammunition | -4,590 | 0 | -4,590 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 21,788 | 0 | 32,979 | 0 |
- Starting time 22:08
- Battle duration 8 min 19 s
- Time of destruction 3 min 16 s
Received | 901 | 45 | 901 | 45 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 1 352 | 204 | 1 352 | 204 | ||
Action / Personal missions payout | 676 | 0 | 676 | 0 | ||
Total: | 2 929 | 249 | 3 380 | 272 |
- Version: 1.13.0
- Server game time: 2021-08-08 22:08
- Spawn: II
- Battle type: Regular
- Uploaded: Nenorocescu
Replay description
So i was fighting a Emil II on the main alley in Erlenberg, he had 200 something HP left and he hid behind a ruined building.
I took on the next enemy tank wich was an O-Ho, thus impossible to penetrate in sidescraping with my french cannon. So the shots kept bouncing off the japanese tank and one of them took a decisive trajectory of 90 degrees straight into the hiding Emil's (presumably) safe space and lit his tank to death.
The action fore mentioned takes place between 8:00 and 7:38. One of the RNG's finest moments i've seen since i play this awesome game. Tell me what you think in the comment section guys.
Tanks! &
Roll out!
Replay's comments (0)