7,000 damage, Kolobanov's
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
326 471
8 159
Kolobanov's Medal
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.) Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Himmelsdorf – Encounter
Himmelsdorf
M6A2E1
M6A2E1
Sam_Sanister
30.08.2021 09:43
Without Premium With Premium
Credits 145 098 145 098
Experience 7113 8159
Detailed Report
Statistics for Sam_Sanister
Battle efficiency Σ: 7 7482 17 3755 293 2 -
  • NaGibA_01 Progetto M35 mod 46 1 1 3
  • new2016 [S-F] Tiger I 2 2
  • LoweredMeat VK 100.01 (P) 1 1 4
  • Sp4ce01 KV-2 4 1
  • TURBOSHOES [DEADI] IS-2 2 2
  • mgottberg [DEADI] Black Prince 7 2 4
  • David_Salv T-150 4 1 3
  • harumby [DAV] M6 1
  • 1tanke Hummel 2 1
  • Tooth_747 T-34-85M 1 1
  • SGTSudzy M4A3E8 Thunderbolt VII 8 3 3
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 29/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7482
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 29
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 24
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3755
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 293
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 2/100
  • {{ ::replay.translations.mileage.label }} 2,75
Credits With Premium
Received 145 098 145 098
Personal Reserves bonus 108 824 108 824
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 253,922 326,471
 
Auto-repair vehicle -3,957 -3,957
Auto-resupply ammunition -31,000 0 -31,000 0
Auto-resupply consumables 0 0 0 0
 
Total: 218,965 0 291,514 0
Time
  • Starting time 09:43
  • Battle duration 9 min 4 s
  • Time of destruction 9 min 3 s
Experience
Received 2 092 105     2 092 105
Fine for causing damage to allies 0 0
Personal Reserves bonus 3 138     3 138
Action / Personal missions payout 1 569 0     1 569 0
Bonus for Premium vehicle tier 314       314  
 
 
Total: 7 113 105 8 159 158
  • Version: 1.14.0
  • Server game time: 2021-08-30 09:43
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Sam_Sanister

Replay description

13:00-11:50; dealing with 3 enemies in D8-A8
11:50; Went back down 8 line
10:50; Quick shot at a KV-2
10:00-8:35; Engaging multiple enemies in G3, becomes 1v5
8:35-8:00; dealing with 2 of the 5 enemies
7:45-7:20; Dealing with one of the 3 remaining enemies
6:50-5:59; dealing with the last 2 enemies, finishing off the last one with a ram kill

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