strv 10k
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
193 379
4 306
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Tundra – Standard
Tundra
Strv 103B
Strv 103B
MiKo_PROteza [0RZEL]
11.09.2021 22:40
Without Premium With Premium
Credits 68 276 68 276
Experience (x{2} for the first win in a day) 2970 4306
Detailed Report
Statistics for MiKo_PROteza
Battle efficiency Σ: 1 10156 11 2530 1108 3 -
  • popik_76 Object 140 4 2 2
  • RedBullTeDaAlas [DATGS] Škoda T 50 2 1 2
  • Commander_Knaller [DGDA] Mäuschen 1 4
  • LM_Black Panhard EBR 105 1 2
  • BISMARCK13 [-FBI] FV215b (183) 1 3
  • serowy_bambik Centurion Action X 1 3
  • lukass3341 AE Phase I 1
  • 1kubawilk1 T-54 1
  • kaliningrado Waffenträger auf Pz. IV 1 3
  • W0LF1_GER M53/M55
  • banan866554 CS-59 3 2 4
  • Orion1515 Emil II 1 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 27/27
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 10156
  • {{ ::replay.translations.damageDealt.sniper }} 4497
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2530
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 10/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1108
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,33
Credits With Premium
Received 68 276 68 276
Battle payments 30 724 30 724
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 149,000 193,379
 
Auto-repair vehicle -16,789 -16,789
Auto-resupply ammunition -144,000 0 -144,000 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -51,789 0 -7,410 0
Time
  • Starting time 22:40
  • Battle duration 6 min 56 s
  • Time of destruction 6 min 55 s
Experience
Received 1 335 67     1 335 67
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For military maneuvers 253     253
For playing in a Platoon 300     300
 
 
Total: 2 970 387 4 306 455
  • Version: 1.14.0
  • Server game time: 2021-09-11 22:40
  • Spawn: I
  • Battle type: Regular
  • Uploaded: MiKo_PROteza

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