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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
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Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
| Without Premium | With Premium | |
|---|---|---|
| Credits | 95 751 | 95 751 |
| Experience | 4323 | 5139 |
- Dimonyuk Löwe 1 1
- kantiva TNH 105/1000 1
- gtabo Object 703 II 1 1
- Krzysztow13 IS-3
- lukasz_honza LT-432 1 1
- ax1el_PRO Rheinmetall Skorpion G 2 1 2
- 11111Drewniak [SJS] Rheinmetall Skorpion G 1 1
- _Hannibal_Smith_ SU-130PM 1 2 3
- ANAST34 ISU-152
- Jebuma Caernarvon Action X 1 1 1
- Mob1usCZE [IBCZ] Bat.-Châtillon Bourrasque 1 1
- nelli255 [LPNCH] LT-432 2 1
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 15/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4609
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 6
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1740
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 10/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 1645
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,84
| Received | 95 751 | 95 751 | ||||
| Personal Reserves bonus | 71 814 | 71 814 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 167,565 | 215,441 | ||||
| Auto-repair vehicle | -7,290 | -7,290 | ||||
| Auto-resupply ammunition | -23,600 | 0 | -23,600 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 136,675 | 0 | 184,551 | 0 |
- Starting time 12:32
- Battle duration 11 min 7 s
- Time of destruction 11 min 6 s
| Received | 1 631 | 82 | 1 631 | 82 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Action / Personal missions payout | 2 447 | 0 | 2 447 | 0 | ||
| Bonus for Premium vehicle tier | 245 | 245 | ||||
| Total: | 4 323 | 82 | 5 139 | 123 |
- Version: 1.14.0
- Server game time: 2021-09-25 12:32
-
Spawn: II
- Battle type: Regular
- Uploaded: LordBarnable
Replay description
7:00 - The insane camo of the SU catches me off guard and reduces me to 97hp! Now I have to play extremely carefully and the end is looking near. It is still 4 vs 3 due to an afk bc.
5:25 - 5:09 - the enemy skorp G makes a daring yolo and clears out my last two remaining team mates, leaving me 1 vs 2 against two very dangerous TD's
4:50 - I predict the skorp yolo and start the timer for the double shot, knowing I have to bounce his shell to stand a chance! It bounces! and I take him out.
Okay now it's a 1 vs 1.
4:34 - The SU sneaks up once more and has a chance to kill me but fails his shot!
4:20 - I know I cannot afford to let his camo dictate the battle, so I decide now is the time to push!
4:08 - a tree falls so I know he is behind these bushes. I push through, he fails another shot into the ground, and I track him in place knowing I have the follow up shot to claim victory!
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