Deal damage to the enemy with little HP
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Personal Score
Team Score
Detailed Report
Defeat
|
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
64 782
1 598
35
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Fjords – Standard
T30
Light_Shiny [_GBL_]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 39 295 | 39 295 |
| Experience | 1065 | 1598 |
Battle efficiency
Σ:
2
4820
4
720
-
-
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- hkatrrr2 AE Phase I 1
- taurus1001 ST-I 2
- maddokimaira [SCULT] T34 1
- _AISIA_ [SCULT] IS-3 1
- BugsBunny71 [CLSM] Jagdtiger 1
- Heimann Bat.-Châtillon Bourrasque 2 1
- aoyama_buruma VK 100.01 (P) 2 1 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 8
- {{ ::replay.translations.shots.hits }} 8/6
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4820
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 8
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 720
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,1
Credits
With Premium
| Received | 39 295 | 39 295 | ||||
| Achievements | 3 893 | 3 893 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 43,188 | 64,782 | ||||
| Auto-repair vehicle | -16,091 | -16,091 | ||||
| Auto-resupply ammunition | -13,200 | 0 | -13,200 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 13,897 | 0 | 35,491 | 0 |
Time
- Starting time 16:04
- Battle duration 11 min 7 s
- Time of destruction 6 min 51 s
Experience
| Received | 679 | 34 | 679 | 34 | ||
| Achievements | 386 | 19 | 386 | 19 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Total: | 1 065 | 53 | 1 598 | 80 |
- Version: 1.14.1
- Server game time: 2021-10-25 16:04
-
Spawn: II
- Battle type: Regular
- Uploaded: Light_Shiny
Replay description
Soon after the battle began, the blood volume became very low.Since 13.32, the T30 I drove has been output as much as possible at the risk of drowning by the water.
Replay's comments (0)