Close call of an ending.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
85 866
2 022
7
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
E 50 Ausf. M
E 50 Ausf. M
Dermjuniorinatank_ [INVIL]
13.11.2021 11:58
Without Premium With Premium
Credits 57 244 57 244
Experience 1348 2022
Detailed Report
Statistics for Dermjuniorinatank_
Battle efficiency Σ: 6 7109 9 1640 397 1 -
  • Si1ver_Will_2 IS-7 1 1 3
  • OEliyahuO Object 268 Version 4 1
  • MD_m7md Panhard EBR 105 2
  • Malestromm [1SAB] Super Conqueror 1 3
  • Sneaker2018 FV4005 Stage II 3
  • _Novem_D [CAPLE] T110E4 1
  • StrikerBG [T-K-O] Pz.Kpfw. VII 1 2 2
  • RenamedUser_1008763395 [_TBW_] AMX 50 B 1 2
  • k013angel STB-1 1
  • bluefire_to_the_end [M3GA] T95E6 1 1 1
  • pkdragonjosh E 50 Ausf. M 2 2
  • loiental M48A5 Patton 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 39
  • {{ ::replay.translations.shots.hits }} 24/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7109
  • {{ ::replay.translations.damageDealt.sniper }} 3009
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1640
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 11/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 397
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,63
Credits With Premium
Received 57 244 57 244
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,985 -25,985
Auto-resupply ammunition -82,811 0 -82,811 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -91,552 0 -62,930 0
Time
  • Starting time 11:58
  • Battle duration 13 min 49 s
  • Time of destruction 13 min 48 s
Experience
Received 1 348 67     1 348 67
Fine for causing damage to allies 0 0
 
 
Total: 1 348 67 2 022 101
  • Version: 1.14.1
  • Server game time: 2021-11-13 11:58
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Dermjuniorinatank_

Replay description

No description

Replay's comments (4)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-11-13 в 13:11
  • #2 You did it again!
    ok30 2021-11-13 в 13:14
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2021-11-13 в 13:15
  • #4 Sure dude, Im sure im the antisocial one here...
    Dermjuniorinatank_ 2021-11-14 в 01:42