Challenger on Malinovka, My Best Ever Damage
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
60 462
5 380
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
Challenger
Challenger
dunniteowl
14.11.2021 04:10
Without Premium With Premium
Credits 30 462 30 462
Experience (x{5} for the first win in a day) 5380 5380
Detailed Report
Statistics for dunniteowl
Battle efficiency Σ: 5 3751 7 - 317 - -
  • virgil133 M18 Hellcat 1
  • lbh2835 T29 2
  • Dema1 KV-1 1
  • Potatoes_Revenge M10 RBFM 1
  • Krill_63 M7 1
  • Col_James_H_Leach [DP20] AT 15A 2 2
  • crom13 VK 30.01 (H) 2
  • HITMAN47TT [88MM] P.43 1
  • shadow2896154 M6 3 2
  • piorun321 [PL1AD] VK 28.01 1
  • Lilrag [TAK3N] Strv m/42 2 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 18/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3751
  • {{ ::replay.translations.damageDealt.sniper }} 2951
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 317
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,92
Credits With Premium
Received 30 462 30 462
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -14,520 0 -14,520 0
Auto-resupply consumables 0 0 0 0
 
Total: 45,942 0 45,942 0
Time
  • Starting time 04:10
  • Battle duration 9 min 8 s
  • Time of destruction -
Experience
Received 1 076 54     1 076 54
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
 
 
Total: 5 380 1520 5 380 1520
  • Version: 1.14.1
  • Server game time: 2021-11-14 04:10
  • Spawn: II
  • Battle type: Regular
  • Uploaded: dunniteowl

Replay description

I play at low fps. Even so, I have been giving tier VI and VII a shot with TDs. Most times I guess I do -- okay -- not good not horrible, more 'meh' than anything as I get used to the different meta at slide show speed.

This game my ping was stable and my fps were at about 11 fps, which made everything feel 'slowed down' to me (I got used to what felt like 'zippy' play visually).

I was just doing my best to keep hitting targets and remain unspotted. I did it. I was so sure I'd be spotted four or five times and it never happened. I hit 2500+ damage on my indicator and I was like, "What? I did that?" And it went up from there to be my highest ever damage game.

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