IS-2S 5448dmg 2114exp.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
191 524
10 147
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Arctic Region – Standard
Arctic Region
IS-2 Armored
IS-2 Armored
matibanas1996 [MSTIC]
05.12.2021 00:15
Without Premium With Premium
Credits 98 217 98 217
Experience 9090 10147
Detailed Report
Statistics for matibanas1996
Battle efficiency Σ: 5 5448 13 1365 1921 4 -
  • skorpion22222 [D_JD] SU-100Y 1
  • LittleKaszi KV-3 1 2
  • Tomas2021_winner [-ODP-] SU-100M1 3 2
  • bobajs13 O-I 1 2
  • GenossePiffPaff M4A3E8 Sherman 5
  • Lakraw King Tiger 6 1
  • zatisi1010 [NCSTP] VK 28.01 mit 10,5 cm L/28 1 1
  • kakkoseen M12 1
  • Woj_PL_01 [Z_S_H] Škoda T 25 2 2
  • ManowarSabaton Jagdpanzer IV 1 1
  • Dragon_Blanco [FOR42] S-51 1
  • Altdorfer1 КВ-2 (Р) 3 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 18/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5448
  • {{ ::replay.translations.damageDealt.sniper }} 350
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1365
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1921
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,79
Credits With Premium
Received 98 217 98 217
Battle payments 44 198 44 198
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 142,415 191,524
 
Auto-repair vehicle -2,600 -2,600
Auto-resupply ammunition -115,200 0 -115,200 0
Auto-resupply consumables -30,000 0 -30,000 0
 
Total: -5,385 0 43,724 0
Time
  • Starting time 00:15
  • Battle duration 11 min 38 s
  • Time of destruction 11 min 37 s
Experience
Received 2 114 106     2 114 106
Fine for causing damage to allies 0 0
For military maneuvers 398     398
Action / Personal missions payout 6 342 0     6 342 0
Bonus for Premium vehicle tier 634       634  
 
 
Total: 9 090 504 10 147 557
  • Version: 1.14.1.4
  • Server game time: 2021-12-05 00:15
  • Spawn: II
  • Battle type: Regular
  • Uploaded: matibanas1996

Replay description

No description

Replay's comments (0)