Wait What????????
Personal Score
Team Score
Detailed Report
Draw
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Eye for an Eye!
Eye for an Eye!
Simultaneously destroy, and be destroyed, by the same enemy.
• Enemy vehicles destroyed by setting them on fire or by ramming are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
229 453
3 123
Ghost Town – Standard
Ghost Town
LT-432
LT-432
riSKY_ [MAGIX]
18.12.2021 18:20
Without Premium With Premium
Credits 82 241 82 241
Experience 2627 3123
Detailed Report
Statistics for riSKY_
Battle efficiency Σ: 2 2739 8 - 4246 6 -
  • Falangamevda Hotchkiss EBR
  • X4ndii Rhm.-Borsig Waffenträger 1 2
  • Paveway22 Tiger I 1 1
  • saulius0122 [-HDZ] Škoda T 56
  • LolKing_egg Type 59
  • rafiole IS-2
  • dominique857 [TAKFR] Tiger I 1
  • saulavs [ODI] Super Hellcat 1 2
  • Tabalugaga AT 7 3 2
  • otrek98 T25 AT
  • Den__razrushitel Panzer 58 Mutz 2 5
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 16/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2739
  • {{ ::replay.translations.damageDealt.sniper }} 966
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4246
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/14
  • {{ ::replay.translations.mileage.label }} 4,56
Credits With Premium
Received 82 241 82 241
Personal Reserves bonus 61 681 61 681
Action / Personal missions payout 44 410 44 410
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 188,332 229,453
 
Auto-repair vehicle -10,040 -10,040
Auto-resupply ammunition -22,790 0 -22,790 0
Auto-resupply consumables 0 0 0 0
 
Total: 155,502 0 196,623 0
Time
  • Starting time 18:20
  • Battle duration 9 min 31 s
  • Time of destruction 9 min 26 s
Experience
Received 991 50     991 50
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 487     1 487
Bonus for Premium vehicle tier 149       149  
 
 
Total: 2 627 50 3 123 75
  • Version: 1.15.0
  • Server game time: 2021-12-18 18:20
  • Spawn: I
  • Battle type: Regular
  • Uploaded: riSKY_

Replay description

great game carry potential until last second of battle last shot of battle what happened everyone dead no survivors = Draw omg :)

Replay's comments (0)