Most Easy Ace ever!
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
170 511
3 870
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Serene Coast – Standard
Serene Coast
Panhard EBR 90
Panhard EBR 90
G5Laser [PDV-A]
02.02.2022 23:01
Without Premium With Premium
Credits 39 078 39 078
Experience 3225 3870
Detailed Report
Statistics for G5Laser
Battle efficiency Σ: 2 3156 4 - 3131 6 -
  • Dr_Hotte [E-T-O] Char Futur 4
  • Bill_Jordan Leopard Prototyp A
  • _Murd0c_ [MUMFN] Jagdtiger 5
  • sahin_1903 Spähpanzer Ru 251 1
  • bulle33 E 50 1
  • Nico_Di_Modica [SH4M3] CS-59 2
  • GR34N AE Phase I
  • ebokiller Object 704
  • Big_bad_world Progetto C50 mod. 66 3 2
  • Bigazz [D076] Strv 103-0 1 1
  • klawination_albert WZ-132A 1
  • Tomasdrifter [D-A-] WZ-114 1
  • G5Laser [PDV-A] Panhard EBR 90
  • Kapi_3210_ Object 257
  • KeksLiebhaber_2020 [MUMFN] Emil II
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 18/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3156
  • {{ ::replay.translations.damageDealt.sniper }} 481
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3131
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,64
Credits With Premium
Received 39 078 39 078
Personal Reserves bonus 29 309 29 309
Battle payments 17 585 17 585
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 150,972 170,511
 
Auto-repair vehicle -8,253 -8,253
Auto-resupply ammunition -40,550 0 -40,550 0
Auto-resupply consumables 0 0 0 0
 
Total: 102,169 0 121,708 0
Time
  • Starting time 23:01
  • Battle duration 5 min 40 s
  • Time of destruction 5 min 39 s
Experience
Received 1 290 65     1 290 65
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 935 294     1 935 294
For military maneuvers 245     245
 
 
Total: 3 225 604 3 870 637
  • Version: 1.15.0
  • Server game time: 2022-02-02 23:01
  • Spawn: II
  • Battle type: Regular
  • Uploaded: G5Laser

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